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AuthorMermaid’s Pond
The Empire holds many mysterious places, whose secrets remain unsolved even after many years. Among them, the magical realm of the Enchanted Forest rightfully claims a place of prominence. Among the local folk, whispers still circulate of the mythical Godwood — the true cradle of nature itself and the sacred abode of forest goddesses. It is said that long ago, this obscure place was much closer to the world of mortals, but now only echoes of old legends remain. And even those have been embellished or altogether remade, as if anew. Still, every now and then, the distant memories of the past resurface and make their presence known.

Lords and Ladies, glorious Leaders! Reports have come in from a small village in the province of the Enchanted Forest about a mysterious lake monster that has recently been terrorizing fishermen and disrupting their honest trade. While their letters are filled with local superstitions and tall tales, the matter seems unlikely to be serious. It is advised to dispatch a small contingent from the Leaders Guild to investigate and resolve the situation before it spirals out of control.


Details of the assigned combat mission:
- Lords and Ladies of Combat level 5 and above are invited to participate;
- Only your Leaders' guild troops are allowed to confront the enemy;
- Your maximum leadership is determined by your current Leaders’ guild level;
- The battles are fought without your character, artifacts, or talents. After placing your troops you may activate auto-combat;
- You will not receive any experience or faction skill points, and any equipped artifacts will not be worn out;
- There are a total of 70 combat stages available on the adventure map, with the difficulty of battles gradually increasing;
- Important! The composition and quantity of enemy units on each battle stage may partially or even significantly differ for each individual Lord or Lady, but their overall strength in all cases will be approximately equal. The core features of specific battles will remain unchanged for everyone (for example: type of enemy or presence/absence of various structures, towers, monsters, heroes, landscape elements, etc.);
- Defeating each battle stage will yield a valuable reward depending on the difficulty of the battle and progress on the adventure map;
- Important! At each battle stage, you will be presented with 3 enemies of choice: standard, lesser (*) and difficult (+). Defeating any one of them will allow you to progress further on the map and receive all listed rewards, however the amount of gold and points received will depend on the difficulty of the enemy;
- Important! In case of defeat in a battle of any difficulty on the current battle stage, the possible point total will reduce by 1 for a difficult enemy and proportionally for all the others, with constant rounding up. After 10 losses at any stage, only the lesser enemy will remain available with a reward of 1 point, where you will not be able to get lower than that;
- Important! In the case of a victory against a standard or lesser enemy on a specific battle stage on the map, you will be able to return and fight the harder enemy, receiving the remaining sum of gold and points minus the spent attempts;
- On the first day, only the first 10 battle stages will be available, with 10 more stages added each following day;
- After the first loss on the current combat stage, you will be given the opportunity to view one of the options of passing this stage for 0.2 diamonds;
- Important! During the first five days, an early start bonus will be in effect. You can gain +20% gold and 1.2 Leaders’ guild points instead of 1 point for each win on the first 10 stages during the first day, for each win on stages 11–20 during the second day, etc.;
- Important! The composition and size of enemy squads are not influenced by the Lord’s or Lady's Leaders guild creatures or their guild level, but they do adapt to the companion's current progress;
- Important! While carrying out the assigned combat mission, a companion may join the squad, accompanying them on the adventure and actively participating in battles against enemies. The companion's combat capabilities and potential paths of development can be discovered through their personal information and the availability of basic spells from the schools of magic in their spellbook;
- Important! The progress of developing the companion’s abilities and characteristics will depend solely on their actions in battle — and it’s unlikely to maximize all their possible skills, abilities and magic schools development during the course of completing the adventure. Therefore, you should carefully think through each of their actions during the battles;
- Important! When replaying battle stages that have already been completed, the companion will be present with the same skill level that they had at the time of completing the corresponding stage on the map. At the same time, he will not further improve his skills in case of victory;
- Important! The companion’s skills will only improve for the first victory in each battle stage. Defeats and replays of completed stages on the map will not affect their skill level;
- Important! After clearing the 31st battle stage, you will get a chance to reset your progress in the event and the companion’s abilities, starting from the beginning again. In this case, the points scored will also be reset. The final score will be the highest between the score prior and after the reset. There will be no reward for previously completed stages. The number of allowed resets is limited to two;
- Important! During this event, the manual resurrection of common Leaders’ guild followers will be available. They will not be resurrected automatically;
- The most successful military clans and their top players will receive additional rewards based on the clan rankings, in which each clan’s final score will equal to the sum of points its top 100 members’ gained. Victories at additional levels are factored into these final scores;
- All unblocked Lords and Ladies of successful military clans will be rewarded if they contribute at least 420 points to their clan;
- If a member leaves or is expelled from their military clan, the clan loses all of that member’s points earned for the clan. If the member rejoins the clan, the clan gets their points back;
- Leaving the clan on the last day of the event and before the award ceremony is forbidden;
- From the second day of the event and onwards, military clans may accept no more than three players per day while the event lasts;
- Important! Lords and Ladies who scored over 400 points will not be able to join any military clan until the event is over;
- The event will last for 10 days, until April 4 inclusively.

Using your connections and undisputed authority, you can spend a certain amount of gold to recruit the help of additional common or uncommon Leaders’ guild followers. You can also take advantage of a one-time purchase of a limited number of rare or epic followers. The number of units per person is limited.

The successes in completing the assigned combat mission, beside all the other loot, can also yield parts of Fear Mask (up to 15 parts), Fear Boots (up to 10 parts) and Fear Robe (up to 10 parts):


All Lords and Ladies, whose followers succeed in defeating the 15th battle stage on the map, will receive a unique achievement in their character profile. Moreover, the 5,000 most successful leaders will be additionally rewarded with Leaders’ guild followers. There will be no additional rewards other than those mentioned in this announcement.

Reward for active members of top-ranking military clans:

Clan rankRewardGlory
1
6
19
34
213
134
5
1,500 
2
4
13
34
213
134
5
1,300 
3
3
13
34
213
134
5
1,100 
4
13
34
200
213
134
4
1,000 
5 - 8
12
34
200
213
134
4
900 
9 - 13
10
34
200
213
134
3
800 
14 - 20
34
200
213
134
112
3
600 
21 - 30
34
213
112
95
2
500 
31 - 45
134
112
95
2
400 
46 - 60
112
95
1
250 
61 - 75
112
1
100 

Personal rewards for the best 5,000 Lords and Ladies based on the event results:

Lord/Lady rankReward
1 - 50
6
19
34
213
134
51 - 100
4
13
34
213
134
101 - 200
3
13
34
213
134
201 - 400
13
34
200
213
134
401 - 650
12
34
200
213
134
651 - 1000
10
34
200
213
134
1001 - 1500
34
200
213
134
112
1501 - 2250
34
213
112
95
2251 - 3000
134
112
95
3001 - 3750
112
95
3751 - 5000
112

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