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AuthorHunting Season
The hunt - an eternal struggle. The clash between the hunter and the forest - the elements that have taken more lives than any wars. The forest is a dangerous enemy, it is cunning and treacherous. In its guise, nature seems to come to life, taking the form of a ruthless beast. It listens and observes, remembering what has happened before so that it can be prepared for the future. This adversary should not be underestimated. And even if you manage to outwit it, it will not rest and will only become even more ferocious. Sometimes it’s worth taking a step back to dull its instincts. Allowing the nature’s element to taste power again. The hunt is not always about cheating its laws, at times it’s about mastering them.


Lords and Ladies, the Hunters’ Guild triumphantly announces the opening of the new hunting season and invites you to take part in this glorious event! However it is recommended to familiarize yourself with the general rules and thoroughly study all the new provisions and important changes.

General set of rules:
- All Lords and Ladies of Combat level 5 and higher are invited to participate;
- For battles against difficult and regular enemies, only shop artifacts are allowed, and enchantments have no effect.
- Important! For battles against lesser enemies, there are no ammunition restrictions, however enchantments still have no effect.
- Battles are held in the format of a Lord or Lady with their personal army against enemy armies and groups of various creatures.
- The spell damage multiplier of the Wizard faction does not apply.
- Important! The hunter is provided with a map of marked targets of varying difficulty. The targets are generated individually for each participant. When you change a faction or class, a new list of targets will be issued.
- New! On the first day, to obtain information about targets 1-10, you must select 5 factions from the proposed list. Subsequently, it will be possible to fight the first day targets only with the chosen factions and classes available to them respectively. To obtain information on the targets of each subsequent day, you will need to select 3 factions. It will not be possible to change the selection for each respective day. You can only improve your results of the previous days with those factions that were selected for the corresponding day.
- Before the start of a battle, it will be possible to familiarize yourself with the provided intelligence on the enemy’s arrangement.
- On the first day, you can fight the first 10 hunt targets in any order. Each consecutive day, 10 more hunt targets become available. To attack the new day’s targets, you need to defeat all targets from all the previous days on any of the available difficulties. A total of 70 hunt targets will be available.
- Important! The ranking will be based on the number of points scored. Defeating a difficult opponent can bring you up to 10 points, a regular one — up to 7 points, a lesser one — up to 5 points.
- Important! In the case of defeat to an opponent of any difficulty, the number of possible points for defeating a given target will be reduced by 1 for a difficult opponent and proportionally for all others with constant rounding up. After 10 defeats to opponents of any difficulty against the same target, only the lesser opponent will remain available for whose defeat you will get 1 point.
- Important! In the case of victory over a regular or lesser opponent, the target will be considered defeated, but if desired, you can fight against a stronger opponent at any time to improve the result and receive the rest of the rewards. A victorious battle will also be counted as a used attempt and will reduce the number of points that can be gained if the result improves.
- For successful target elimination, you may receive Hunters’ Guild points, creature armaments, Hunters’ artifacts and gold.
- Higher-difficulty options yield greater rewards, however, the rewards shown do not sum up for the single target. Once you defeat a lower-difficulty option, the rewards for any higher-difficulty options that remain available will be lowered by the reward you’ve already collected.
- The hunting season will last for only 10 days, through March 7 inclusively.
- All Lords and Ladies who eliminate 50 targets will receive Abu-Bakir’s Charm lasting for 15 days.

- The top 75 military clans and all their active members will be specially rewarded. Awarding will be based on the final clan ranking, where the final result will be equal to the sum of the points scored by the Top 100 Lords and Ladies of the clan.
- All unblocked Lords and Ladies of successful military clans will be rewarded if they bring at least 350 event points to their clan.
- If a Lord or Lady leaves or is evicted from their military clan, the clan loses all of that member’s points. If the member rejoins the clan, the clan gets their points back.
- Important! Leaving the clan on the last day of the event and before the award ceremony is forbidden.
- Important! Admission to military clans from the second day of the event and onwards is limited to three Lords or Ladies per day.
- Important! Once you score more than 350 event points, you will be temporarily unable to join any military clan until the event is over.

Important! During this event, the “Battle Exhaustion” system is in effect. Starting from the 15th turn of any battle, the Lord’s or Lady’s ‘Mana recovery’ talent and their troop abilities ‘Life drain’ and ‘Battledive’ will cease to function, while all enemy units will gain the ability ‘Attentive’ as well as an increase in initiative and speed. Notifications corresponding to this exhaustion will appear as a warning 1 turn before and at the onset of exhaustion.

The personal successes of each Lord or Lady will be additionally rewarded with parts of Fear Mask:
for 50 event points: +1 part;
for 100 event points: +2 parts;
for 140 event points: +3 parts;
for 180 event points: +4 parts;
for 250 event points: +5 parts;
for 350 event points: +5 parts.

As well as parts of Heaven Armour:
for 300 event points: +20 parts;


Rewards for active members of top-ranking military clans:

Clan rankRewardGlory
1
11
44
13
19
117
5
1,500 
2
8
31
13
19
117
5
1,300 
3
6
31
13
19
117
5
1,100 
4
31
13
25
19
117
4
1,000 
5 - 8
26
13
25
19
117
4
900 
9 - 13
22
13
25
19
117
3
800 
14 - 20
13
25
19
117
37
3
600 
21 - 30
13
19
37
85
2
500 
31 - 45
117
37
85
2
400 
46 - 60
37
85
1
250 
61 - 75
37
1
100 


Personal rewards for the best 5,000 Lords and Ladies based on the hunting season results:

Lord/Lady rankReward
1 - 50
11
44
13
19
117
51 - 100
8
31
13
19
117
101 - 200
6
31
13
19
117
201 - 400
31
13
25
19
117
401 - 650
26
13
25
19
117
651 - 1000
22
13
25
19
117
1001 - 1500
13
25
19
117
37
1501 - 2250
13
19
37
85
2251 - 3000
117
37
85
3001 - 3750
37
85
3751 - 5000
37

All Lords and Ladies who score at least 120 points will receive a trophy artifact and a corresponding achievement in their profiles. The artifact’s durability will depend on the number of points scored. No additional rewards other than those listed in this announcement are planned.

Good hunting!
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