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Author | [Discussion] Do you want to level up? |
1. Do you want to level up your guilds?
2. Do you want to level up your faction skills?
3. Do you want to level up your combat level?
As people must have observed, I come and go. This time I've noticed something very unusual though, that has shaken my understanding of leveling up. Ie, it's a bad thing now?
Example: https://www.lordswm.com/pl_info.php?id=5850294
Pour Me --> He has 4 guilds that he has refused to level.
It's all down to the exp penalty calculations, which heavily penalize going above average in number of parameters, and average faction skill level.
Unlike ever before, I now feel like at CL18, I never face "monsters" in CG. There used to be people 4-5 stats ahead of me but now, I have almost a 2 stat gap. And I don't think it's because my character got stronger. Instead, people either refuse to level their guilds, or are forced to level up the combat level.
So in a way, I'm in a sweet spot in CL18. The game play is nearly identical to CL19, and I don't have to grind guilds ever again. So why would I want to level up? In fact, any time I get an extra guild point or faction level, it means I get a harsh exp penalty, which will make reach CL19 faster, and that won't be worth it.
Earlier, I used to avoid playing a faction beyond FSl12, because FSL12->FSL13 takes lot of FSP and gives only one ini. Now? I'd rather never get fsp again at all, and I'd gladly dump it somewhere it doesn't bring me parameters. Very weird timeline.
And it seems events bring so much more guild points than actually doing the guild battles now?
The Smuggler event is giving me 2 guild points for 3200 exp. Meanwhile, if I did an actual WG fight, I'd get 13000 exp for a single guild point... So why would I ever again play WG or MG or HG normally?
I'm very close to HG11 (Hunters' guild: 10 (7983.69) +16.3), but I'm debating myself on whether I should level it up or let it be. That's why I wanted to gather your thoughts. Do you try to level guilds anymore? Or are you like me purely a CG+Event player now. | To be clear, none of this is a criticism. I'm actually very glad how it's all played out, since it's only CG and events that I enjoy. I don't have to break the rules to level guilds anymore. Or find all kinds of micro-optimisations. And I have zero qualms about never reaching LeG14 and gaining a free ini because quite literally that might be a bad thing now. | The smuggler event was an anomaly. Most events give ~5k exp per guild point (at CL20). That's still better than grinding most guilds outside of events, but do note that WG points aren't that common in them, so if you want to raise that guild, you'll still have to do the "costly" daily battles.
I think most people get to around a ~20% exp penalty before deciding not to level guilds/antis. That's certainly how I plan my character. You can find your current penalty at https://daily.heroeswm.ru/progress, as well as what the penalty with an extra guild point/set of antis would be.
I appreciate it. I hated having to worry about guilds to be competitive, and the updated penalty means that it's not such a big concern. Having to deal with CG is still a pain though - you can't avoid it forever, since at CL22, the penalty is pretty much meaningless, I believe. | Not having to use mirror has been a big plus. | yea i did this on level 19, i had 4 guilds that were ready to level but i didnt level them because of the exp penalty. When i did level up to 20 i leveled them so i was "caught up" with other pumped players. its a little sad thats how the system works but it is what it is. i likely will reach a similar point on this level becore i level up with hg mg tg and wg | Also if you are already pumped i would suggest only actually leveling guilds that give primary points since those are useful for mage builds and/or might builds compared to attack point that is useless to mage builds. | I have a distinct approach to this. My priority is to level up my guilds as quickly as possible, after which I take a break from PvE content for an extended period
For the past 4-6 months, my focus has shifted exclusively to CG and clan PvP, with occasional participation in events for parts of rare arts.
This yielded significant benefits to me, particularly in clan PvP. Boasting the highest stats and anti-FSL at CL21, I have gained a competitive edge over my others. Only Yoda surpasses me in stats but with 2 extra def from LG16 which is not very useless in clan PvP | Example: https://www.lordswm.com/pl_info.php?id=5850294
Pour Me --> He has 4 guilds that he has refused to level.
He just likes to join clan PvP and bully players with normal stats who are CL 18 and join the clan war. What's the point of that? Winning the war maybe? :-)
Do what you enjoy. It's funny how players care about XP until they hit around CL 22. After that, it doesn't matter anymore, and they'll do anything to level up faster and reach the top.
The only reason anyone cares about getting stats or being boosted is because they want to maintain their rank, win more CGs, and brag about beating average players to boost their ego (like one of the Rengar players just did in this post).
Boasting the highest stats and anti-FSL at CL21, I have gained a competitive edge over my others.
This game should be advertised as a great way to boost your ego. | The only reason anyone cares about getting stats or being boosted is because they want to maintain their rank, win more CGs, and brag about beating average players to boost their ego (like one of the Rengar players just did in this post).
Quite judgemental without complete knowledge about the topic
Win more CGs, yes
Brag about beating average players? I compete with players like this - https://www.lordswm.com/pl_info.php?id=681115
https://www.lordswm.com/pl_info.php?id=5717387
https://www.lordswm.com/pl_info.php?id=2415887 has same ini as mine, meaning i have no advantage over him being one cl higher for an elf vs elf
Why do i plan smartly about my guilds/xp/levelling up and have better chances against players also with great stats? It is better to lose on skill rather than losing because you have less stats | I'm very close to HG11 (Hunters' guild: 10 (7983.69) +16.3), but I'm debating myself on whether I should level it up or let it be. That's why I wanted to gather your thoughts. Do you try to level guilds anymore? Or are you like me purely a CG+Event player now.
If you have time to play a lot of CG and level it up, it is basically pointless to do HG now. I rushed to HG 11 too and it turned out to be the biggest scam for me.
Same goes for building anti like you pointed out, good thing I don't have much antis built though.
For the past 4-6 months, my focus has shifted exclusively to CG and clan PvP, with occasional participation in events for parts of rare arts.
This yielded significant benefits to me, particularly in clan PvP. Boasting the highest stats and anti-FSL at CL21, I have gained a competitive edge over my others. Only Yoda surpasses me in stats but with 2 extra def from LG16 which is not very useless in clan PvP
Kinda same for me too, although I played a lot of CGs instead of clan pvp. It is better to have good stats than not have them. Atleast to the point where you don't get much exp penalty. You can level up your HG, MG from events now, they give a lot of guild points for comparatively lesser exp. CG takes a lot of time to build and skill, unless you just auto duels the whole day.
The only reason anyone cares about getting stats or being boosted is because they want to maintain their rank, win more CGs, and brag about beating average players to boost their ego (like one of the Rengar players just did in this post).
I mean, wasn't this topic a discussion? He expressed his views, feel free to express yours rather than ridicule someone else lol
And if you are so much against it why are you leveling up your CG by doing auto duels whole day? Trying to brag too? :P
If you're not so concerned about exp and guilds, show us by doing Group Battles) | y'all mad, win, it is not difficult, there are anti factions, no matter even if there is a 5 stat difference they will win | He expressed his views, feel free to express yours rather than ridicule someone else lol
And if you are so much against it why are you leveling up your CG by doing auto duels whole day? Trying to brag too? :P
If you're not so concerned about exp and guilds, show us by doing Group Battles)
CG is just like any other guild in the game. I’ve been playing it since the admin made it possible for everyone to auto-duel and farm points, just like any other guild. Fast and easy points.
What do group battles have to do with this? Are you referring to "skill"? Why would I need skill if I can enjoy the game without the stress of playing constantly, or, like some players, having a team of five managing one account? This is just my "view", as you would say it ;-). If I had a stat at just 1 point, I wouldn't care at all about simply increasing it. That's the difference between us. Just as I do not care about clan PVP. I like extra basic points just like everyone else (but not enough to buy an UCI).
For Rengar:
You're comparing yourself to a CL 22 and CL 23, so of course, the results will be different. But then again, you have plenty clan battles where you face same CL/lesser enemies. And Conor might have the advantage over you as an elf in terms of initiative, but you'll outperform him in any other faction. So, I don't really see any issue here. Do you expect a 100% win ratio? | This is a game I play to enjoy myself, this is true for everyone, though the route to that enjoyment will not be universal, though many will share similar aspects.
One component of enjoyment is the sense of reward of being "good". Winning makes you feel good, losing makes you feel bad.
Since having better stats increases the likelihood of winning (and decreases of losing), having better stats is always desired by all.
The metric is then individual as to ones own personal sense of reward from levelling something and the expected benefit to our win ratio and the reward from winning more often, balanced against the time commitment and direct enjoyment of the battles to get their.
For me personally I am somewhere in between. I like to finish things that I start, and know events are the best route to a characters build, so want to finish them, though this has negative impacts on real life stuff. I know I will never compete with the very best as could never put in the time to level the "right" guilds or do any research or prior thought essentially into anything, though can be competitive at a tier below this.
This means I will level things if it is convenient, or if I enjoy it, but not care too much either way if I do or do not optimise my character.
The funny thing is the part I mostly enjoy would be group CG (duels is mostly choosing the right build against those you oppose with an extra roll of luck depending upon stat levels), however do not have the time to ever really do group CG. | What do group battles have to do with this? Are you referring to "skill"?
No, I meant show us that you do not care about exp and stats by doing a group battle. Nothing to do with skill here. With 1 luck/morale turning a game I don't even think there is much skill in this game. Maybe mage vs mage requires skill, but certainly not rush factions, atleast not that much.
like some players, having a team of five managing one account?
Tell us which all accounts have 5 people playing in it | Fast and easy points.
The only reason anyone cares about getting stats or being boosted is because they want to maintain their rank, win more CGs, and brag about beating average players to boost their ego
Looks like it’s all same for you as well, then whats the point of all this?
So, I don't really see any issue here. Do you expect a 100% win ratio?
There are no issues, I simply put in my way of playing this game, which is possible to everyone else. It is simply smart gaming by pour me to not level up a few guilds so he can save some exp and get a few extra stats, I don’t get where bragging and ego comes in here? | For now I like levelling up, because with each next level there are more players playing CG. Right now the pool of players in duels is very small (often you can't even get one) while this is not a problem a little later - or so I'm told.
From my perspective though, the game would benefit if a fixed max CL would exist where players would accumulate. Sure, the admins would maybe have to find some other super-long term things to unlock, but it would allow them to balance only around that level. This would make CG and events more fun and make it easier to experiment with new things. | I just don't like that CG gives you Skill points where I hate playing pvp
I don't care if I am being bad at PVP I chose that for myself but to get SP from leveling CG up beyond level 3 is annoying | if it wasnt for TG or wg i could easily level up. but thanks but no thanks, dont want to play that garbage. |
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