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AuthorKhan's Path
Is alt tribal finally coming out?

@Fallen Atheros, you there?
Is alt tribal finally coming out?

lfgo!
The amount of damage absorbed by Spirit points for this Tribal class is (15 + [faction skill level] / 2)%.

What a tragedy.

Tribal Wrathmaster faction ability – “Tribal Spirit”. Their class feature allows them to increase or decrease the amount of Spirit points they accumulate when using rituals, depending on their attack and defense parameters: (Lord or Lady’s attack - Lord or Lady’s defense) * [faction skill level] / 10. If the defense parameter is greater than the attack parameter, then Spirit points will be subtracted.

Not sure about this one. Needs some experimentation. Might be best to go equal stats.
Uh....what the....why not give this event at black friday?!
The amount of damage absorbed by Spirit points for this Tribal class is (15 + [faction skill level] / 2)%.

Is this a mistake? Probably they meant to say (15 + [faction skill level]* 2)? As it stands, each faction skill level only increases damage dampening by 0.5%

Its weaker than alt barbarian tribal spirit, which is already pretty underwhelming in experience.
It's interesting, would love to see what players come up with when they can experiment. For now it's too technical for me to even gather the idea for best strat for it. 2 speed and 300 spirit at start could point towards click and kill
when developers thinks too hard to come up with new things to add in the game

https://www.lordswm.com/war.php?lt=-1&warid=1507556523&show=NiVHu2c2
Protectors appears to be very decent despite the bad stats
man I can see this event is tricky
it will encourage you to rush but in the same time rush can cost your the entire battle even if it will guarantee you to kill a dangerous enemy troop
Empire`s Wrath will keep living in ataraxia.
Event seems complex.
Can someone explain to me how many battles there are and how many losses are we allowed before it affects the score?
Is this one of our event where our choices matters in dictating army strength, or everyone ends up with same army at the end.
You will lose points by doing silver and glory or armament battles which are unavoidable
The goal is to get to final battle with minimum upgrades and recruite which means more points

60 battles in total I think after 30 battle you will get to choose one of 2 main battles
Did protectors lose Unlimited Retaliation?
Its behind lvl3 spirit
Or lvl2 dont remember
It's gone in the "About the game".



Did some math on the discord chat, so I leave some thoughts here
- When you cast a ritual, the +(atk-def) value is added first, then the two 1.5 multipliers come on top.
- The troop that you cast tribute-to-spirits gets 10*CL spirit which includes the base 20. It doesn't get extra 20 on top.
- You start with 300 extra spirit. Even if you had def-atk=30, you could cast 9 times before the negative penalties added up.
- If you're CL18, hero gets turn 50% faster on casting lessons of history, which will move troop ahead on the ATB by 0.58.
- If you have a single troop alive with max defense, it'll get massive amounts of spirit when you cast Tribute, even in max defense.
- This faction doesn't dampen much spirit. Is closer to Fury barb with more spirit gains than OG tribal.


I think this faction is also very strong with max defense, or at least much more defense than attack.
Waiting loses 100 spirit, same as before. No 1.5 multiplication there.
Since you start with 300 spirit, it's fine to wait first 1-2 turns, unlike regular tribal.
Does the shout talent tree mean character combat level or faction level?
for diversecity:
FSL
https://daily.lordswm.com/n/renew-rage-bonuses
Most alt-tribal troops had their rage bonuses changed it seems.
This topic is long since last update and considered obsolete for further discussions.

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