Quite an odd place for such an important meeting. A roadside tavern forgotten by the Gods halfway to Fishing Village. Although, given the contingent here, perhaps it was chosen for a reason. There were only dwarves sitting around here. However, they were behaving unusually quiet. So much so that you could even hear the snoring from one of them at the far table of the tavern. And one of their brothers was idling behind the counter. Slowly wiping the same mug for 15 minutes, he kept glancing suspiciously in the direction of the front door whenever even the slightest rustle was heard from the street.
Suddenly the floor beneath their feet shook with the stomping of the approaching bear cavalry. As it finally died down, the clanking of armor was heard and several clear orders were given to block the road and cordon off the area. On the threshold, the heavy tread of mithril boots was heard, and a moment later the door swung open, revealing Tolgar, the unalterable leader of the imperial dwarves. His tired gaze ran across the tavern premises. The old dwarf’s head involuntarily swayed from side to side, and a heavy sigh escaped his lips. Having found his target, he confidently strode towards the counter. The dwarf standing behind it, immediately seemed to straighten up while simultaneously filling the polished mug with some fragrant ale to offer it to the approaching important visitor. Silently nearing, Tolgar took the offered drink and drank it in an instant... "I’m sorry for all this", - he finally addressed the esteemed guest standing next to the counter, - "My guards get too carried away sometimes. After that incident in the capital…" - he fell mute for a moment, as if immersed in a heap of memories, but quickly returned back to reality and continued on, - "I’ll tell you later sometime. There’s a bigger problem at hand now. A small uprising began at one of the secret sulfur deposits entrusted to my family. Keep it to yourself, the object is covert - part of Her Majesty’s secret project called "The Invisible Hand". To balance the market prices for various resources. Or do you think that it is the Gods that regulate them? Ha, as if not so! I always said that the Empress is a wise gal! Just don’t tell her that I called her that. And that I talked about this project in general. It’s a secret one. And that’s not what I meant to talk about. In general, an uprising and a rebellion, not the first and not the last. Let’s suppress it just like all the rest. The problem is with Sindri.", - having uttered this name, the dwarf leader appeared to abruptly become nervous, but the second mug of ale showed up in front of him just in time to help subdue the surging whirlwind of emotions, - "Oh, the sparkling ruby of my heart, that melts it from the inside, making it burn with fury! This is my precious granddaughter. Magnificent child… That was until she decided to become a warrior. No, don’t get me wrong: I’m not one of those old prudes. The history of our people is known by many worthy warriors, but royal family traditions must be honored! In our family, a woman’s place is in the forge! In warmth and comfort! Far from dirty battlefields, bloody battles, honorary trophies and heroic glory…" - Tolgar promptly stopped short, as if his thought had gone to the wrong place, - "No, stop. Forget about the last two points. All in all, she wants to personally suppress the rebellion, and I need your help. You have plenty of followers everywhere. Bring someone who you don’t mind, so that they know how to hold a weapon, but also to show how dirty and thankless all this work is. She’s a clever girl. She will understand that she was a bit foolish, and will give up her ridiculous ventures. And I will somehow cover all the troubles and expenses. Do we have a deal?" - the dwarf asked, sending another portion of ale to follow the contents of the previous two mugs, - "That’s wonderful!" - he said without even waiting for an answer, and placed a scroll depicting a map of the area on the counter, - "I’ll wait right here, and may the Gods help us calm this storm!"
Having looked into the mug and made sure that it was empty, the dwarf leader loudly placed it back on the counter and simply headed towards the exit. Unexpectedly, he stopped halfway and exclaimed: "Stop scaring the locals already!" - directing everyone around, - "It’s about time for us! And compensate the innkeeper for the costs of downtime. Otherwise he won’t have anything to pay taxes on.". Having given the order, Tolgar continued on, followed by everyone present in the tavern, including the one behind the counter and the snoring dwarf at the far side table.
Lords and Ladies, glorious leaders! The dwarf leader Tolgar asks you to help him solve some problems that have come to light in connection with the rebellion that arose in the sulfur dunes. To complete the task, the participation of a small detachment of followers from the Leaders’ Guild is required. They should probably prepare for a temporary collaboration with a young dwarf warrior of royal blood called Sindri.
Instruction details:
- Lords and Ladies of combat level 5 and above are invited to participate.
- Battles must be fought with your Leaders’ Guild troops.
- Your maximum leadership is determined by your current Leaders’ Guild level.
- The battles are fought without your character or their artifacts and talents. After placing your troops you may activate auto-combat.
- You will not receive any faction skill points, and any equipped artifacts will not degrade.
- In total, there will be 50 main battle stages available on the map of enemy units.
- Important! There will also be 50 additional battle stages available with reinforced enemy units and no overall limit on the number of attempts.
- Important! The composition and quantity of enemy units on each battle stage may partially or even significantly differ for individual Lords and Ladies, but their overall strength in all cases will be approximately equal. The core features of specific battles will remain unchanged for everyone (for example: type of enemy or presence/absence of various structures, towers, monsters, heroes, landscape elements, etc.)
- Defeating each battle stage will yield a valuable reward depending on the difficulty of the battle and progress on the adventure map.
- New! At each battle stage, you will be presented with 3 opponents of choice: standard, lesser (*) and reinforced (+). Defeating any one of them will allow you to progress further on the map and receive all listed rewards, however the amount of gold and points received will depend on the difficulty of the opponent.
- Enemies do not depend in any way on the creatures available in the Lord's or Lady's Leaders' Guild reserve and their guild level.
- Important! In case of a defeat in a battle of any difficulty on the current battle stage, the possible point total will reduce by 1 for a difficult opponent and proportionally for all the others, with constant rounding up. After 10 losses at any stage, only the lesser opponent will remain available with a reward of 1 point, where you will not be able to get lower than that.
- Important! In the case of a victory against a standard or lesser opponent on a specific battle stage on the map, you will be able to return and fight the harder opponent, receiving the remaining sum of gold and points minus the spent attempts.
- On the first day, only the first 10 battle stages will be available, with an additional 10 stages added each following day until stage 50 inclusively. On days 6 and 7, 20 additional battle stages will open, with the final 10 stages opening on day 8.
- Important! According to available information, Sindri - the dwarf warrior is skilled with a battle hammer and is knowledgeable in the intricacies of Chaos, Holy, and Nature magic.
- Important! The progress of developing Sindri’s abilities and characteristics will depend solely from her actions in battle - and she’s unlikely to develop all possible skills, abilities and magic schools during the course of completing this assignment. Therefore you should carefully think through each of her actions during the battles.
- Important! When replaying battle stages that have already been completed, Sindri will be present with the same skill level that she had at the time of completing the corresponding stage on the map. At the same time, she will not further improve her skills in case of victory.
- Important! Sindri’s skills will only improve for the first victory in each battle stage, including the additional 51+ battles. Defeats and replays of completed stages on the map will not affect her skill level.
- Important! After clearing the 31st battle stage, you will get a chance to reset your progress in the event and Sindri’s abilities, starting from the beginning again. In this case, the points scored will also be reset, while the maximum number of points scored before or after the reset will be counted towards the final scoring. There will be no reward for previously completed stages. The number of allowed resets is limited to two.
- The most successful military clans and their top players will receive additional rewards based on the clan rankings, in which each clan’s final score will equal to the sum of its top 100 members’ points gained. Victories at additional levels are factored into these final scores.
- Each non-blocked member of a successful military clan will receive their clan’s reward if they earn 250 points or more for their clan.
- If a member leaves or is expelled from their military clan, the clan loses all of that member’s points earned for the clan. If the member rejoins the clan, the clan will get their points back.
- It will be impossible to leave one’s clan on the last day of the event and until the rewards have been given out.
- From the second day of the event and onwards, military clans may accept no more than three players per day while the event lasts.
- Important! Once you reach over 400 points, you will be temporarily unable to join any military clan while the event lasts.
- The event will last for 10 days, until February 1 inclusively.
Using your connections and undisputed authority, you can spend a certain amount of gold to recruit the help of additional common or uncommon Leaders’ Guild followers. You can also take advantage of a one-time purchase of a limited number of rare or epic followers. The number of units per person is limited.
Successes in completing this task, in addition to all the other loot, can also bring you fragments of Fear Cloak (up to 15 parts), Fear Boots (up to 10 parts) and Fear Robe (up to 10 parts):
All Lords and Ladies, whose followers defeat the 15th battle stage on the map, will receive a unique achievement in their character profile, and the 5,000 most successful leaders will be additionally rewarded with Leaders’ Guild followers. There will be no additional rewards other than those mentioned in this announcement.
The members of the top military clans will receive these rewards:
Clan rank | Reward | Glory | 1 | | 1,500 | 2 | | 1,300 | 3 | | 1,100 | 4 | | 1,000 | 5 - 8 | | 900 | 9 - 13 | | 800 | 14 - 20 | | 600 | 21 - 30 | | 500 | 31 - 45 | | 400 | 46 - 60 | | 250 | 61 - 75 | | 100 |
The top 5,000 leaders will receive these rewards:
Lord/Lady rank | Reward | 1 - 50 | | 51 - 100 | | 101 - 200 | | 201 - 400 | | 401 - 650 | | 651 - 1000 | | 1001 - 1500 | | 1501 - 2250 | | 2251 - 3000 | | 3001 - 3750 | | 3751 - 5000 | |
Let's get started! |