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   Forums-->Ideas and suggestions-->

Authorcut down the waiting time in a TG battle
In case the thief is afk, it is really a waste of time: more than 4 minutes (250 sec) to start, the thief has 5 waits (each wait 40 sec) to be declared afk. What's the point? Why not cut both the starting time and the number of allowed waits to a half of the current number (e.g., 120 sec to start and only 2 passive waits allowed to be declared afk)
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Time is fine, if I move region I will probably not go back to my tab for that time +- so it gives me time to notice the battle has started.

Sure someone could argue that with the reduced map traveling times we can reduce that timer but eh, better suffer for that free tg point :p
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Or do this, or anything on that matter.

https://www.lordswm.com/forum_messages.php?tid=2723211
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Another player asked (forced) me to vote here
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riku forced me to vote here
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Imo there should be some kind of automatic fine in all battles for AFK players.

i.e. If you are AFK until the battle ends 3,000 gold per player in the battle gets deducted from your balance and given to the others.
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