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AuthorSmugglers event
Wow. Three days after the event and no discussion of this event at all here!

I will start with a question then. Is the hero raised from dead at the end of the battle considered "alive"? That is, does it get the same amount of experience as never killed, or the same experience as killed?
Any idea which faction is better?
The first few days are easy. If you want easy battles, take your best faction. If you want to train the lower faction without PoS like I do, take a lesser faction and expect some harder battles.

The most important is how to train the hero (he actually has a name but I forget) that comes with your troops. Shooter, melee fighter, holy blesser, dark wizard, or chaos magic. Nobody knows what is the best now. You can wait till later or just take your pick.
Classic barb feels easier than DE right now, but both seem fine.

Going shooter hero. Tiny crossbow and all.
I played as dwarf and was really quite easy until level 30.

first went for recruit count until got 4rth dragon, then for ini until 10, after that for attack which i have on 17 right now.

If the hero dies he should get some hp and maybe defence, but do not know for sure, because mine didn't die until now.

This time i go for shooter, but it is hard to get any abilities for him. In my 60th battle i finally got piercing shot. But if you keep him alive you always get attack, damage increase and some hp too.

https://www.lordswm.com/army_info.php?name=darkon&evcrc=6591659.20b6dd

This is my ally until now.
Got stuck at 29.. anyone can share battle link?
Example battles for FFA events can be found here: https://hwm.events/ffa
https://www.lordswm.com/army_info.php?name=darkon&evcrc=4641742.5909d1
I think that initially it is a good idea to train the recruit in initiative. I am getting 0.3 initiative per battle if I just make him wait.
Classic Elf with efk makes it soo easy until now
The most important is how to train the hero

at the risk of being considered stupid, let me ask... How do I train the hero? In the Smugglers screen I only see 4 parameters (attack, def, ini and count) of my troops, but nothing about hero that fights with me. Thanks!
You train your hero with the actions the hero performs in combat. Attacking gives it more attack, defending gives it more defense, waiting gives it more initiative, moving around gives it more speed, shooting gives it more attack and arrows, casting gives you access to more spells of the specific school etc. You can also get additional abilities through the actions too
oh, so putting him in front of my archers and defending wasn't the smartest idea then :D he did seem too weak to do anything useful in first battles, did not realize he would get better if I used him.
it is a little bit funny, because when i posted the link to my ally above he had really just 1 more ability (piercing shot). But as i looked at it today he has 2 more abilities (aditional no melee penalty).
So seems he got 2 abilities in 1 battle. Here is the battle link to my 60th battle yesterday and you can see, he has just the 3 starting abilities:

https://www.lordswm.com/war.php?lt=-1&warid=1375310642&html5=1&show_for_all=M8c90956eb9

and this is my ally today:

https://www.lordswm.com/army_info.php?name=darkon&evcrc=6591659.20b6dd
That thing should not be shooting.
Everyone got "no melee penalty" yesterday because the admins initially forgot to code it in.
Insane luck/morale ability for enemy troops. Always fires off on the big stacks.
Chaos hero post-50: https://www.lordswm.com/army_info.php?name=darkon&evcrc=4359742.34c038
https://www.lordswm.com/war.php?warid=1375721558&show_for_all=Med316dab9a
shooter hero is a breeze. only losses due to bad rng on ghost wave and classic dwarf res+speed runes(avoidable but wasnt paying attention)
is there a different to initiative increase for hero if you wait 10 times in one battle or ~50 times in one battle? increasing would be the same?
This topic is long since last update and considered obsolete for further discussions.

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