About the game
News
Sign in
Register
Top Players
Forum
3:13
1415
 online
Authorization required
You are not logged in
   Forums-->General game forum-->

AuthorRecruitment count changes
I am now able to recruit less troops for knight fsl 11.

1 less cavalry, 1 less monk, 2 less guardians. 3 more xbows though.

Any other faction has some changes in recruitment count?
One less spawn and blazing hound for me. Please tell me dwarves got a big nerf.
Mini balance happened, loads of factions got recruitment count changes. Translated news might come later :)
What sucks the most is that as elf of combat level 15, we lost one of the most amazing units there is... one whole damn treefolk!!
How dare they
I got +1 vamp +2 ghost +2 skele lvl 13 as UN
as Classic necro lvl 13 got -2 skeletons -1 vamp
Haha! Looks like my start of losing every minor tourney game worked and now BW wizard has been buffed! (joking of course)
I got -2 dune assassins, -2 jackal warriors, +1 camel, -2 priestess at lvl 12 Pharoah
I got the dune assassin upgrade. Probably a temporary effect...
Extra 1 skeletal bowmen and 2 apparitions for necromancer
+2 efk +1 uni -2 anchorites
classic knight got nerfed.

Holy knight got extra clerics, crusaders and wardens.
+1 Shrews, +5Mino

Lvl 16 DE (with Rally)

+1 Berserker, +1 Usuary

Lvl 16 Dwarf

-1 Dure Raiders, -1 Camel, -1 Elephant, +7 scorps(not sure of scorps)

Lvl 16 Pharaoh
+1 camel
-1 camel sorry
- 2 boar's -1 orcs -1 orges + 3 goblin archer's

for fury barb
Topic moved from "Queries and help" to "General game forum".
shadow barb at level 17

-1 ogre.
Lvl 14 battle wiz

+6 Gremlin, +1 mage, +1 genie...+? Gargs
This topic is long since last update and considered obsolete for further discussions.

Back to topics list
2008-2024, online games LordsWM