Author | Smugglers |
Looks interesting |
Welp this is already annoying. Having to fight stacks of 75 trashers or 275 hunni that one shot each of my units on 3rd difficulty just too tiresome. Might just try the no enchant route, see what's happening there |
It would have been better if the respective factions would have had the faction troops as opposed to now where no matter what faction opponent you choose, you face the same set of creatures.
Overall, happy with the FSP, TG & Gold rewards from each battle. |
Damn, you can play each level 3 times. All that with some really good FSP ratio & additional points. Love this. |
played first 10 looks like the admin calculated that u have to play 30 matches a day till lv 4 it was doable but after that u get a beating if u dont farm |
for Issy404:
My normal difficulty levels went swimmingly while the enchanted ones starting from 3 seemed like you needed to farm :D |
Where is the announcement in Russian/English please ? |
Can we use alt factions, do talents work? Do we get dark ring parts or what ? Can we use enchants or non shop arts ? |
The admins probably want to make sure the repeat of previous event's "problem" (where there are multiple first place) does not happen again.
This is going to be a huge gold sink for top clans |
Hm. First 10 levels in enchants were not too difficult. |
Combat instruction:
- All Heroes from the 3rd combat level are allowed to participate;
- Attacks on ordinary caravans are allowed exclusively in artifacts from the store (A&M), modifiers do not work;
- New! For intercepting reinforced caravans, any available ammunition is recommended without any restrictions (OBE);
- The battle with reinforced caravans (KBO) in artifacts from the store without modifiers is not allowed;
- Interceptions can only be organized alone; battles will take place in 1x1 format according to the rules of an ambush attack;
- According to the available information, the protection of caravans is provided by the united armies of local and nomadic robbers;
- For the implementation of interceptions, activity points will be awarded, for which the court magician Abu-Bakr can grant magical enhancements to the army; all enhancements are valid only within the framework of this combat operation;
- The number of points received depends on the difficulty level of the enemy;
- A total of 50 main difficulty levels of enemy units are available, as well as 10 additional ones. The composition and number of enemy units at each level are the same for all Heroes of the same combat level, faction and class;
- New!Each major difficulty level will offer a choice of three pairs of opponents, each of which includes a regular and a strengthened version of the caravan. After defeating an ordinary opponent, its enhanced counterpart will become unavailable - and vice versa. At each level, you can defeat no more than 3 times, one opponent from each pair. Reinforced caravans are available for Heroes from the 7th combat level.
- Special attention should be paid to smugglers of every 5th difficulty level - they are accompanied by enemy leaders;
- At the maximum 50th level of difficulty, you have to meet face to face with the leader of the smugglers;
- The combat operation will last 10 days, until September 20 inclusive ;
- On the first day, caravans of only 10 initial difficulty levels are available to organize interceptions. Every next day, 10 more levels will become available;
- During the operation, you can re-fight on the already passed difficulty levels and get points, if necessary ;
- For defeating an enemy, Heroes can receive Thieves / Rangers Guild points, gold, creature artifacts, diamonds, creatures in the reserve, parts of creatures in the reserve, and even parts of the Bow of Darkness or the Imperial Ring, but no more than once on each difficulty level;
- The best 50 battle clans and all Heroes active in them will be specially awarded.Rewarding will be carried out on the basis of the final rating of the clans, where the final result will be equal to the sum of the maximum won difficulty levels for the clan by all Heroes of the clan;
- Clan rewards will be received by unblocked Heroes of successful battle clans, if they brought the clan at least 10 points;
- If the Hero leaves / is excluded from the battle clan, then the clan loses all the points gained by the Hero for this clan, upon re-entry, the points will be returned;
- Leaving the clan on the last day of the event will be prohibited;
- Admission to battle clans during the event is limited to 3 heroes per day;
-The Empire will additionally award a commemorative artifact and achievement to all Heroes who defeat the 10th difficulty level. The durability of the artifact will only depend on the maximum difficulty level defeated.
During the event, Heroes will be able to receive up to 45 pieces of the Bow of Darkness and up to 20 pieces of the Imperial Ring. And also up to 10 pieces of the Ring and the Bow of Darkness, if their battle clan takes a prize! |
https://www.lordswm.com/art_info.php?id=dark_bow
Hello |
There is something weird going on with enemy caster creatures.
https://www.lordswm.com/war.php?lt=-1&warid=1085645001&html5=1&show_for_all=Lc63b254695
In this fight both casters started with more mana then they should have, 12/9 for warmages and 14/10 for cave demons.
You dont see error in the replay at first, but you notice it looking at the remaining mana after they cast. Turncoat mages also cast 2 magic arrows, which they usually cant.
This happened in an earlier fight as well. |
for eConquest:
Vermins drain 7 mana from eConquest.
Vermins transfer 4 mana to Cave demons.
Vermins transfer 3 mana to Turncoat Warmages. |
How many art parts at how many wins pls anyone :) |
https://www.lordswm.com/war.php?warid=1085657449&show_for_all=L2dd1597c92
Bro lol ok no more enchants for me |
why would you, as a necromancer, choose to ambush a necromancer.
Thieves' guild: 5 (610.4) +229.6
Did you learn nothing in those 610 battles. |
for ProZyk:
The options were necromancer necromancer elf lol
I tried elf and all my units died before they moved.
Its cool bro, went back to no enchants and won everything easily.
Enchants with 3 weapons and 3 armor and still lost so im done with enchants. |
The options were necromancer necromancer elf lol
ouch
Super easy event for standard tg factions from the looks of it.
Cruised through as elf. No enchants. |
Cruised through as elf. No enchants.
If I ever have enough gold, I will definitely build elf castle.
Elf is the best faction by far for hunting and TG (in my opinion).
Wished I built elf instead of barbarian now. Barbarian is ok for TG too but will lose to fast factions. (damn those redheads) |