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   Forums-->Ideas and suggestions-->

AuthorMore donated artifacts
Helmet of cold
Basic: 1% ini
Extras: +1 Def per 3 levels, +1% magic shield per 2 levels.

At level 18, this helmet has 6D 1%ini, 9%magic shield.
Compared to helmet of dawn: 5D, 9%magic shield and 5% melee resistance
Note that 1D would mean 5% melee resistance and 5% ranged resistance, so the donated artifact is only slightly better by 1% ini and 5% extra ranged resistance.

Armor of cold
Basic: 1 Defense
Extras: +1 Def +1% melee resistance per 3 levels, +1% magic shield per 2 levels.
At level 18: this helmet has 7D 9%magic shield, 6% melee resistance.
Compared to cuirass of dawn: 5D 9% magic shield, 9% melee resistance. also slightly better.

Boot of cold
Basic: 1% ini
Extras: +1 Def per 3 levels, +1% magic shield per 2 levels.
Works like helm.

Shield of cold
Basic: +1 Attack +1 Defense
Extras: +1 Def per 4 levels, +1% ranged resistance per level.
At level 20: this shield has +1 Attack, +6 Defense, and 20% ranged resistance.
Compared to shield of dawn: wins +1 attack and 3% ranged resistance, rest is the same.


With these it will be possible to wield every slot in donated artifacts.
-1
everything slightly better split into multiple slots is still minimum of 7-10 extra stat though..which would make for a very significant advantage... I think the game is already heading in that direction, but as a player i want to discourage it.
I have a better idea. Remove the existing seasonal arts, and we can then wield a shop art in every slot! (and still be competitive of course)
I have even a more better idea. Add more items that will deal/absorb damage. "Air dagger" will deal bonus air damage, but so will air cloak negate it. Make elves go for bonus fire damage, necro for water... This is an idea that will make people think more before the match starts and open up many oprotunities.
for ProZyk:
seconded! Remove their "equivalent to shop arts" status and perhaps buff them to make them more usable in non-standard fights.
i like special items for donation but i would protect the commanders guild / pvp tourneys not to become more pay to win than they are sometimes with diamond upgrade. I think admins are doing a good job to mantain a balance in this regard and i hope it to last long.
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