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   Forums-->Ideas and suggestions-->

Authorranked Commanders Guild.
i was thinking to myself what would make people play more CGs.
And i figured one way out.
ranked CG battles
this event should last for lets say 30 days.
1. There is no limit of ranking battles per day( so its more flexible compared to other events)
2. Duel win gives 2 rank points, 2x2 gives 4 rank points for wins.
3. Lose rank points for losing (1 point lost when lost)
4. Each rank should give some kind passive bonus(lets say extra % of fsp, other guild points, extra %for CG points)
5.There should be rank up rewards(arts,art replicas chests, gold, armaments and so on)
6.There can be quite a few places where to rank:
-duels and 2x2 seperate rankings(must achieve top rank to be placed)
-total amount of wins
-best winrate
-most points
This is not a monthly thing in my mind, more like every third or 4th month.
Feel free to add something to this idea.

Thanks!
Uuuhhh... Ranked system like DotA 2, League of Legends, Hearthstone, and all these... Hmmm hmmm...
This shouldnt be mishandled (I like this word xD), otherwise it could lead to "Frustration", and so on, like in the games previously mentioned.

Also, the Player base playing CG isnt SOOO big, as to be able to do a proper Matchmaking (A bit "Complex" System, that Admins should do well).
Maybe the fact of having Ranked, encourages more people to play CG though...

...Yet you would split the whole player base playing CG in 2 Queus (Normal, and Ranked)...
Unless you want to "Force" ALL CG battles to be Ranked, and imply Points increase/decrease?
But what with those who want to "Relax", and dont want the "Competitive" feel?

PS: Losses should get you -2 Points, just like Wins give you +2 Points (In this Ranked System you are making up...).
Otherwise someone with a bit more than 33% WR (Win Rate) could Climb, Lmao !!!

In the games I mentioned, System tries to push you to a 50% WR (By giving you Worse Teammates when you are doing well, and so on)...

> Oh Btw, I havent given my opinion yet:
Yes... IF, AND ONLY IF, Admins do it correctly...

"Ranked" in a game, is something that must be done very carefully.
It truly leads to A LOT!!! of Frustration (Im "High Elo" in LoL xD).
It could lead to a wave of complaints of "I get matched with Unskilled/Intentional losing people".
And the player base in LWM (Let alone the one that plays CG on a "Daily Basis") is very very small, as to do a proper Match-Making or Ranked System.

A post I wrote correctly finally, Im proud... xD
I think I addressed several important points, and written well.
...Yet you would split the whole player base playing CG in 2 Queus (Normal, and Ranked)...

this i dont like.But what with those who want to "Relax", and dont want the "Competitive" feel?
PvP is competative lets get real :D

PS: Losses should get you -2 Points, just like Wins give you +2 Points (In this Ranked System you are making up...).
Otherwise someone with a bit more than 33% WR (Win Rate) could Climb, Lmao !!!

factions arent that well balanced in my opinion here. Some factions are more popular than others(probably the better ones.)
+this game is kinda pay2win and grind so i dont like that 50% thing should be like 45% or 40% i suppose.
I would just put preamade ranked CG, more intense :)
In the games I mentioned, System tries to push you to a 50% WR (By giving you Worse Teammates when you are doing well, and so on)...

Thats not true. In those games, matchmaking is random. All players are similar MMR (Match making rating). Its just that if you are doing well, you will get matched against stronger enemies, but since your MMR is high your allies MMR is high as well.

The reason you think your teammates are often bad is because you chose to only see negative games. You forget all the positive ones you had with good allies. Trust me, I know this too well, 6000 hours on league of legends.
I think all players can play in a same level and same para.and fee is 1000-2000 gold each game.maybe more players will join it
I like idea of rewards and rank , maybe there could be daily , weekly, monthly rank . But those who are CG addicted are playing as crazy without ranking system and they would be top ranks , but overall I think its good idea .

Negative side would be hearing crap if you get paired with rank 1 and you do sily move, but it happens now as well so wouldn't change a lot :D
Anything that guarantees I don't get partners that are "bad", I'd be happy.
I'd even accept a 10% win rate if the other 3 players in all my matches were objectively good. That would a lot more fun.
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