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Authorsuggestions for my 5 watcher's guild errands of today
Hi all,

due to the special event I would like to try to get 3 stars on the following watcher's guild errands:
1) wizard brigand
2) dwarven grotto
3) necromancer castle
4) pirate
5) boss of necromancer

Since playing mostly AG so far, I do not have a strong faction. On the other hand in principle I can choose for each errand the most suitable faction and this is the suggestion that I would like to ask.

At the moment I am level 6 and I have (or I can access, if suggested so) to all diamond upgrade for Tier 2. My faction skill are the following:

- Necro & wizard are at 3 (but I would like to avoid putting more FSP here now)
- Demon 2 but close to 3 (also here I would like to avoid more FSP now)
- Knight 2 but not too far from 3
- Barbarian & Dwarf 2
- Elf, DE and tribal 1.

If you do not have a special suggested or discouraged class, then I would use them to raise FSP either for Knights (I should reach level 3 with 5 errands), or one of the level 1 factions.

Thanks for the suggestions
Go with whatever faction you feel most comfortable with. Honestly at your level it probably doesn't matter too much.

I like doing pirate with classic elf and max shooters, though you probably can't do that build.
I never really played elves so far... how does it work the avenger ability with enemies like:
A) pirate - I guess it just does not work
B) mix of creatures without lord, like in (2) and (5) above. Just effective against the preferred enemy? Would it work for the boss of the same type (e.g. a vampire monster if you selected vampire as preferred enemy)
It's hard to give tips for a level 6. You don't have enough talent points to use my strategy, like unholy with tactics for pirate and then it does not matter because you don't have 8 speed dreadlords to use that. Which means you'll get shot which is what is painful for unholy pirate quests.
Thanks for the suggestions.

Maybe level 6 is not so interesting, but I did the following:

1) wizard brigand --> classic elf morale speed bowmen & melee
2) dwarven grotto --> dark elf morale attack speed max shrews
3) necromancer castle --> dark elf morale defense max shrews
4) pirate --> classic elf luck attack speed bowmen & druids
5) boss of necromancer --> as above

I realized that I did one or two bad moves here and there, but still the result was ok for 3 stars. Shrews diamond upgrade was crucial, while elite forest keeper maybe not (relied more on shooter/caster)

So this can be closed
closed by pippo4 (2018-07-26 00:17:16)
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