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AuthorEvery possibility of luck
Hi I would like to know of every possibility of luck (artifact, drink,...), after last new talent for dwarf I would like to know what can be done for more luck.
In CG, or Campaign? Since Art restriction is not the same.

In CG I suppose just Expert Luck + Clover of Fortune.
Makes 4 Luck, ignoring 12% Def.
(Since I dont think you wanna pick the Necro rings that decrease Morale :P)
Elven scout set = 3 luck
2 rings = 2 luck
talents = 3 luck
Tavern= 1 luck

Total=9 luck :)
2 rings = 2 luck
You'd pick 2 Luck, and not Rings of Cold?
I'd honestly choose to have +4 Atk and +10 Def (x2 Rings) Tbh, otherwise your Stats would be insanely low.
Still, I suppose you're answering his question by telling ALL posibilities of Luck.
Elven scout set = 5 luck
( 2 Luck comes from Amulet too )
and what about that rule I read somewhere, about max of luck is 5? Is it truth?
and what about that rule I read somewhere, about max of luck is 5? Is it truth?

The luck trigger will work only according to 5 luck!
But you can have more than 5 points!

Just like retribution talent! This should work!
Elven scout set = 5 luck
2 rings = 2 luck
talents = 3 luck
Tavern = 1 luck
Fortune Genies casting max = 3 luck

Max possible = 14 luck
You'd pick 2 Luck, and not Rings of Cold?


The question was asking about the maximum possible luck, nothing to do with the best build.


Elven scout set = 5 luck
2 rings = 2 luck
talents = 3 luck
Tavern = 1 luck
Fortune Genies casting max = 3 luck


All I can think of too.
Fortune Genies casting max = 3 luck
this must be for a particular troop not entire army
so 14 is max , but i think it 14+5 =19 luck is max ...thous short guys who can cast +5 luck (forgot there name )
Leprechauns I think.
Leprechauns I think.
Leprechauns I think
rather impossible to get Genies and Leprechauns in one team as a Dwarf :d

So, in CG max luck can be 8? Tavern drink will count on it?
rather impossible to get Genies and Leprechauns in one team as a Dwarf :d


Not true, if your partner is BW, you can get +3 luck.


3 luck from talents + clover of fortune + 3 luck from genies + 2 luck for CG

But good luck finding a dwarf taking 2 rings of doubts.. that -4 morale points.
Not true, if your partner is BW, you can get +3 luck.

I'm talking about Genies and Leprechauns in one team, not only Genies ;]

You mean 3 luck from talents + clover of fortune + 3 luck from genies + 2 luckring of doubt ?

But good luck finding a dwarf taking 2 rings of doubts.. that -4 morale points.


everybody seems to be quickly falling to the conclusion "oh my god, we have to play with -4 morale".

Well no, we don't. First of all, this

https://www.lordswm.com/art_info.php?id=taskaxe&uid=304534842&crc=if4ace5555

is just one of several artifacts giving morale that can be combined with a full luck build.

Then again, if you are pairing with a wizard using fortune genies, how about having him wear a satyr flute? Myrth will give the missing extra 3 morale. And that is without the extra morale talents.

Of course, we can say "but that requires a Partner". Well, as far as i am concerned, i see nothing wrong in having a two men strategy to make the best of this talent set; it's not that far off from "DoF wizard & killer barbarian", for example. Albeit, it takes more TP. But the wizard using DoF would be trading some damage power anyway.
everybody seems to be quickly falling to the conclusion "oh my god, we have to play with -4 morale".

Well not even close to the truth, since we all know dwarves start with 1 morale, at the minimum it'd be -3.

Also, I was talking about CG, hence why I also did not include elf set in post 15. :)

If you were talking about any arts, taking dungeon axe would lose you the luck bonus from elf set. If your partner does have the flute.. Can he do the spell on you? I've never seen it in action so assumed it was like raise dead where you can only do on your own troops.
Be it, we'll have to play with morale at 0 or sacrifice talent points to get some then (as i don't recall helmets, off hands, backpack or back items giving morale - but probably there's something missing).

myrth is a targeting spell, like bless, and not a skill; it can be cast on any troop, even undead - although it wouldn't really change much in that case..

https://www.lordswm.com/war.php?lt=-1&warid=651772034

as you can see, it affects pristine unicorns, which means it works as a boost.
Be it, we'll have to play with morale at 0 or sacrifice talent points to get some then (as i don't recall helmets, off hands, backpack or back items giving morale - but probably there's something missing).

actually, after checking again, no, we can have the axe with the extra morale, since the elf set has no main weapon (the bow goes on the back)

So here we go, +1 morale and 14 luck.
This topic is long since last update and considered obsolete for further discussions.

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