Author | improve the default settlement |
The default settlement is like someone thought "How can I make it the worst settlement possible?"
shooters are upfront,attacking troops are behind shooters
*My suggestion would be to have a decent default settlement at the minimum
with the shooting troops behind the attacking ones.
*If we get the most used settlement just like we get when we press that auto-settlement button(as default), it will be even better.
I don't think this will be abused as the troop settlement depends upon the battle
& its very important to settle accordingly. |
-1
The worst default placement should be a punishment for someone who is wasting everyone else's time and not doing their placement. |
+1
But only in case, if not performing pre settlement counts to 1 of the 3 attempts for afk. |
afk(at higher CL) happens mostly because of some genuine reason
so, not being able to report in the first 120-150 seconds costs you more than 30 minutes,waste of arts & your partner suffers the same
I don't think that is fair
punishment for someone who is wasting everyone else's time
for wasting 120 seconds ?
that too due to some connection problems
Thank God you are not a judge :P |
+1 I agree with this idea.
afk(at higher CL) happens mostly because of some genuine reason
so, not being able to report in the first 120-150 seconds costs you more than 30 minutes,waste of arts & your partner suffers the same
I don't think that is fair
agree with this.
The worst default placement should be a punishment for someone who is wasting everyone else's time and not doing their placement.
Punishment for what exactly? You are really only punishing the afk player's teammate to be honest. Anyway, enough punishment exists already. If the afk player doesn't return within 3 turns, it doesn't really matter and most likely the AI will lose. So, i think Niranjan's idea is actually going to help those players who return before AI takeover happens. |
+1 |