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AuthorTamer DE insights Tournament - lvl 16
U – R – D – L

W1: Magi[52] – Death envoys[13] – Magi[52] – Death envoys[13] #Mana

W2: Ironroot treefolk[15] – Vampire counts[43] – Lizard Chargers[47] – Behemoths[4] #Xtra shots

W3: 4x Hell horses[66] #Speed

W4: Invaders[216] – Treefolk[24] – Centaur outriders[236] – Renegade scouts[117] #Defence

W5: Enforcers[329] – Master spearmen[536] – Bears[418] – Spearmen[760] #Reinforcements[666-Faeries]

W6: Incendiaries[368] – Behemoths[8] – Incendiaries[lvl 3 monster] - Behemoths[8] #Reinforcements[141-Magi]

W7: Ghouls[868] – Sphynx warriors[lvl 6 monster] – Senior genies[136] – Tribal beholders[21] #initiative

W8: Goblin archers[1489] – Berserkers[201] – Tribal goblins[1772] – Searing horses[lvl 3 monster] #Resurrection

W9: 4x Goblins[1727] #Defence

Happy Hunting! :)
W10: 4x Unfettered cyclops[24] #Resurrection

W11: Treefolk[104] – Horned reapers[lvl 6 monster] – Air elementals[222] – Unfettered cyclops[29] #xtra shots
Xtra shots.....are they for joke?
Well, you can use the Beastmaster talent that lets you summon creatures. Among which Evil Eyes, which are shooters.
...or give them to 141 Magi ;)
I died at wave 11,. I think i lost quite a lot of army on wave 7.
W12: Searing Horses[181] - Black Dragons[lvl 7 monster] - Skeletal legionnaires[3204 - Cyclops[122] #defence
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