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Author | Quests |
I don't know if this has been suggested before, but I think it would be really cool if they added quests to the game. Like, there could be a quest board in the Capital and you could form parties to accomplish objectives.
A good quest would be a series of battles connected by a storyline. So if you took a quest called "Quelling the Undead", you would first fight through a mob of skeletons in a graveyard, then face the necromancers and a 'Lich King' in a mausoleum in the next battle without healing. This would place greater emphasis on actual STRATEGY. Accomplishing a quest would then unlock subsequent, more difficult quests.
Some other types of quests could be defending a position for a certain amount of turns, invading a castle, rescuing a hostage, or hunting bandits. Terrain could also be a factor during these quests. Hiding behind trees could reduce ranged damage while fighting up a hill could reduce either movement speed or attack.
These are just a few ideas, but I think it would really improve the game and add some real depth to the game if the storylines are good. | They are already there and can be accessed from ru interface. Unfortunately they aren't available in English. | Upcoming features: 8. Detailed quest-adventure map with Lords moving around it.
Suggested many times: 16. Dungeons for 3, 6, 9 players with limited weekly attempts featuring raid bosses
and .ru already have similar quests which we hope someday will be translated for .com
So yes, already there/considered and anything we get will be appreciated but not a new idea. Just search back through this forum area for lots of similar ideas (and comments etc). | closed by DEATHisNEAR (2015-10-03 16:05:42) |
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