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Author[Lease][Various enchanted arts][Various prices]
Great Hunter set for 1.000/battle.

+ GH Helmet
+ GH Amulet
+ GH Armor
+ GH Maskrobe
+ GH Rings of dexterity
+ GH Knuckleduster
+ GH Shield
+ GH Boots

Stats: Attack 7, Defence 8, Knowledge 1, Initiative 25%, Luck 1, decreases ranged damage taken by 20%, Damage +1, +40% damage to neutral creatures.

Recruiter set for 2.900/battle.

+ Recruiter Helmet.
+ Recruiter Armor.
+ Recruiter Sword.
+ Recruiter Shield.
+ Recruiter Boots.

Stats: Attack 8, Defence 23, initiative 3%, Lord initiative 7%, Increase melee damage dealt by 5%, Decrease melee damage taken by 19%, Decrease ranged damage taken by 20%, Grants 28% magic shield.

Thief set for 2.000/battle.

+ Thief Mask.
+ Thief Amulet.
+ Thief Armor.
+ Thief Cloak.
+ Thief Rings.
+ Thief Crossbow.
+ Thief Dagger.
+ Thief Boots.

Stats: Attack 5, Defence 10, Initiative 29%, Decrease ranged damage taken by 24%, Morale 1, Luck 1, Speed from troops +1, lord initiative 9%.

Sword of Might E10A10W10F10 for 350/battle.

Imperial order 6th grade for 400/battle.
Stats: Attack 1, Defence 1, Initiative 2%, Luck 1.
* Execute a raising of death ritual on thread, with knight's holy spells *
* Summons the terrifying forces of nature to revive this thread, and admire the emptyness that it follows. *
* Starts making a vodoo ritual dance, for raising an unkown thread, that nobody cares. *
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