Author | [HWM Daily] Battlewise WIzard |
Dear Lords,
Today's article is about an alternative Wizard class (Battlewise WIzard):
http://daily.heroeswm.ru/newscom.php?i=battlewise-wizard- |
A really good read thanks :) |
training the young to be better than us, uh? not sure i like it... :p
seriously: great article, thank you :) |
But a typo prehaps or am I missing something?
Army
On 6 CL you have 2 options:
1) 62 Gremlin wreckers, 24 Golems, 7 Magi
2) 63 Gremlin wreckers, 2 Gargoyles, 22 Golems, 7 Magi
Checked my recruitment and the max wreckers I've got are 60. |
awesome :D
helps for my alt :) |
If you are on a huge field (e.g. 3 vs 3) you can try using the Magic shot as the main Magi's ability, in that case you shouldn't split Magi up, it will deal massive damage to all stacks in a lane
Having any creature in one stack doesn't give you more damage than split stacks. Luck chance doesn't change this rule either. |
Having any creature in one stack doesn't give you more damage than split stacks. Luck chance doesn't change this rule either.
Some spots are better for through shot. |
nice article.
But what is Turtle? |
But what is Turtle?
I think it means the troops surrounding your range/wreckers. Like in this battle https://www.lordswm.com/war.php?lt=-1&warid=623547313 it says that used the wrong "turtle" which should been have magi instead of golems, lead to me concluding that turtle is the troops protecting your wreckers. |
Very interesting article
Thanks , it was pleasure reading it :) |
for Konan_D:
http://en.wikipedia.org/wiki/Testudo_formation |