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Author | Help me understand combat damage formula |
According to the page on this, "Rules of damage and healing,"
Damage = N * RND(min, max) * [1 + 0,05 (A-D) ] * [1 - 3*Y/100]
Where Y is the Lord's current FSP. According to this, wouldn't your damage decrease as a result of having a higher FSP?
Let me just use this example of my Wardens against a fictional enemy:
N = 170
RND(2, 8)
A = 41
D = 10
Y = 9
Damage = 170 * RND * [1 + 0,05 (41-10) ] * [1 - 3*9/100]
= 170 * RND * [02,55] * [0,73]
= 633 to 2532
But if your FSP is, say it was still 1...
Damage = N * RND(min, max) * [1 + 0,05 (A-D) ] * [1 - 3*Y/100]
N = 170
RND(2, 8)
A = 41
D = 10
Y = 1
Damage = 170 * RND * [1 + 0,05 (41-10) ] * [1 - 3*1/100]
= 170 * RND * [02,55] * [0,97]
= 841 to 3364
Certainly there is something wrong with the formula as shown? | Y is the faccion resistance, so the bigger Y the less damaga you do to your enemy. Nothing wrong here ;) | Ah, I should really read to the end of the sentence:
Y - The level that the character in command of the defending stack has reached in faction skill of the attacking character's faction.
I got to "the character in command" LOL
Still, does that mean neutral creatures with no lord have a Y of 0? | Still, does that mean neutral creatures with no lord have a Y of 0?
Yes its considered as 0 | Everything else is okay, though? I didn't mess up my calculation somewhere? | Okay, forget the last question. I just reviewed a combat to check.
I was confused because if you kill an entire stack, the damage reporter doesn't accurately convey how much damage you would have done had you not over-killed it.
QATC | closed by Xhuda (2014-04-29 10:43:33) |
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