Author | Golems gain speed (and why) ? |
It was a battle with my second character Joska with golems, after a 3\4 of the batle golems are gaining up to 7 speed ! I have eaten new years cake before the battle, i hope it wasn`t a negative effect because of that (that would be ridicilous)
Thanks for the reply voices... |
Oh and here is the battle link...
https://www.lordswm.com/war.php?lt=-1&warid=597727647 |
hunt creatures increase their speed by 1 every 10th turn. Hope that helped. =) |
Speed of neutral creatures in hunts will be increased by 1 after every 10 full turns of the Lord (your hero). It prevents you from running around endlessly. Not a bug :) |
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And they gain initiative too after unknown to me turns. Both these buffs to the neutrals are features to prevent unfair advantage of the lord that leads to certain win even if the neutrals are infinite. Examples of such ex-cases are the shrews' strike and return with no retaliation and Royal griffins' battle dive. |
And also the wizards with mana recovery. |
Thank u very much guys, never noticed that ... ! |
Just in case anyone is interested, initiative of neutral creatures will increase by 1 every 200 combat turns. |
thanks DE! i wanted to know that! :p |
initiative of neutral creatures will increase by 1 every 200 combat turns. 200th combat turns ? |
Good to know that. |
It's battles like these why Initiative is also increased now?
https://www.lordswm.com/war.php?warid=282901940
Zombies go up to 168 Speed. LOL O.O |
yeah |
that means nearly 1640 turns of hero right?
so the zombie must have got at least 800 turns
but the initiative is still 6!
so it does not increase, isn't? |
so it does not increase, isn't?
It's an old battle from 2011. I doubt the increase in initiative was applicable then. |
increase in initiative was applicable then
it wasn't that time
thats why it's now implement to prevent unlimited |
I miss "I doubt" when copying, add this in above post. |