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Authorexp/fps rate -- is influenced by AP?
Hi, all, i wonder why in PvP fights there are sometimes quite big differences between the exp/fsp rate (i mean the ratio 'experience divided by fsp') individual players get for the fight. The ratio seems to depend upon whether the player is a winner or loser, but even on the same side players sometimes get very different rates.

Is there anything known about what factors influence the ratio in question?
Different factions give different amounts of exp. I've noticed that dwarfs and tribals give low exp, but the same amount of fsp, thus giving a better exp/fsp rate. Also, winners get slightly better exp/fsp than losers.
AP does affect how much exp and fsp you get
There are 3 confirmed levers for gaining XP and FS:

1) the arts you and your opponent wear. Yes, the more, the better FS you'll get. And XP doesn't grow as much (but it still does).

2) the enemy level. Killing a higher-than-your-level opponent gives a better XP/FSP ratio.

3) the quality of troops you killed. killing higher tiers give a slight advantage.

There are also some hypotetical, but unconfirmed, FSP-improvers.

These include killing more units than your teammates (as if the battle was tiered down), hitting more often (number of hits), fighting against an higher FSL than yours, hitting magic-boosted troops, or playing "team" AND making more kills (in terms of HP) than your mates.

In short, In a team battle where half your opponents are fully dressed and half in min AP, you are supposed to get a better ratio if you concentrate against the fully dressed ones and kill most of them.

Then nothing stops you from trying all the other stuff..
Also note that group battles and commander's guild battles have different rules for distributing exp and fsp.
1) the arts you and your opponent wear. Yes, the more, the better FS you'll get. And XP doesn't grow as much (but it still does).

2) the enemy level. Killing a higher-than-your-level opponent gives a better XP/FSP ratio.

correct

3) the quality of troops you killed. killing higher tiers give a slight advantage.
no evidence prove this.


Different factions give different amounts of exp.
i would say it was the matter on your cl : fl

a simple way to explain, assume that a combat give you 1:1 on exp and fsp with proper cl:fl:

- assume your cl : fsp is 50% lower, you will get 1:1.5 on exp and fsp

- assume your cl : fsp is 50% higher, you will get 1:0.5 on exp and fsp

total exp is always same; the only matter is fsp adjust
If you have high fps/xp ratio then you'll get increased xp (this is the reward, enjoy it :) ).
high fsp/xp
(these forums still suck, no edit option)
This topic is long since last update and considered obsolete for further discussions.

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