About the game
News
Sign in
Register
Top Players
Forum
3:42
1249
 online
Authorization required
You are not logged in
   Forums-->Ideas and suggestions-->

AuthorCG limitations- Proposal..
In this kind of battle..is it some Killers..very good racials..in PVP combats..they must be limited somehow..like in thief ambusches..after an victory..AI increase power..

My proposal is that:
After an winned combat..some winner skills must be droped..automatically..to increase probabilities of their opponents to win...

other else..we wil have just few players..with high racial..that win..and win..and no one can stop them..

Some of player was propose this..after an winned combat, victorious hero must wear few AP than fight before with the same opponent..unfortunatelly...few people does that..

Admins..can u do that? Can make PVP a little bit fair?

Good luck..to all

Sry..if I will make someone angry...
Everybody starts from the same base. Level 1 with 0 fsp, 0 hp, 0 lbp, 0 tg, 0 etc....

From that up until your current state is a road on which you made your own decisions. Your state right now represents how good your decisions have been.

CG combats is the outcome of those decisions. If you want total equality of chance and result, then unplug your computer, take a coin and toss it in the air. Face you won, back you lost: all in total fairness with equal 50% chance.
++
The real problem is the lack of players who leads to lack of diversity of your opponents. You always face those that are stronger than you because there is nobody else.

But you won't solve the lack of players by enforcing autocratic, egalitarian, communistic, uniformistic measures...

-1
enforcing autocratic, egalitarian, communistic, uniformistic measures...

wow... look at the vocabulary :D
for navirom

I try to clarify my position..

Situation:

1.At 1:1 CG..the same combat lvl- your opponent will have 9-10 Thief lvl,and 2-3 lvl difference of any racial...( min 1 year before ur registration) and they beat u every time when you meet them...i think that u will not be very happy..

They have experience for 17 or more combat LVL !!!

you are on middle combat lvl..almost all player at that lvl..have the same caracteristics..you cannot say too much about this situation..when..and if u got on top..you will see the difference..



2. In group PVP combat is almost ok..u can chose ur partner to make fair combat..more equitable..

I just ask to admins to make some adjusment of equlibrate combats..at list on 1:1 CG

navirom..all political ideologies..capitalism,comunism or others..are imperfects..mix of them is better.
They have experience for 17 or more combat LVL !!!

Then ask admins to introduce lvl 17, if that is the problem. Don't ask to enforce egalitarianism and uniformism on everybody, just because lvl 15 has people who ought to be lvl 17.
Tackle the root of the problem.

And is naviron! I should have to guillotine you mortal, because you misspelled my name!...
Yes, Naviron..u have right...16-17 lvls will solve some problems..i think that will happent when .com will merge

tks for highlight this necesity..
for virtual_vitrea:
which leads to the
---
well, all you can do is ask the guy whom your dueling with to reduce some AP
Everybody starts from the same base. Level 1 with 0 fsp, 0 hp, 0 lbp, 0 tg, 0 etc....

From that up until your current state is a road on which you made your own decisions. Your state right now represents how good your decisions have been.

So, to imply what your asking for will be unfair for the people who have worked hard on their guilds
---
16-17 lvls will solve your problems
And is naviron! I should have to guillotine you mortal, because you misspelled my name!...


You should have put it in front of is :p
Back to topics list
2008-2024, online games LordsWM