Author | Experience tables and bonnuses for using each artifact |
There are games from rougelike type where character gains bonus to using artifacts from each type when it uses them many times.
Lets say I use reprisal sword for 100 times. Then I will achieve lvl 1 in using this item and meele damage will be increased by 2% if I use this item again. Another lvl might be at 500 times and then damage will increase by another 2%.
For each victory using an item tehre will be 1 point.
Such experience table will be separate for each item and kind of bonus will depend on specificatiion of item.
I think it will be great fun and additional strategy factor for those who like to plan character development in order to get better effects. |
+1..gr8 idea.. |
1st thought...
-1 for this applied to characters in general
+1 for this applied to the seperate factions of a character
i like to change factions and builds now and then...
2nd thought...
would be cool to have a bonus as magic DE because my main faction is wiz
hmmm... can't decide |
for PvE only |
+1 amazing idea |
gr8 idea +1 |
for PvE only
+1
And big minus for PvP. |
+1 great idea. |
+1 for PvE
-1999999999999999999 for PvP |
I have not seen a better idea for this game in a long time. Maybe the experience can only be earned through pvp. That way it would be more difficult to earn. I believe that if it is only earned through pvp that this would also promote pvp better than anything else the game has done. |
-999999 for pvp
+1 for pve |
+1 |
+ |
What you are suggesting is basically 'Mastery' for different weapons. Well, I LIKE it. |
for PvE only
+1 |
This would totally ruin the server's economy, since someone could do make an insane damage boost in the cheapest arts and always fight with them.
Sorry, but -1. There are more important things to do, this one would demand a lot of time from admins. |