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Author | New Faction for 2012 |
This is real original , not put the other games creatures . Really from your creatives work ! | I hope this faction can be useful !
Tier 1 : Upgrade from Tier 1 :
Trapper Marvellous ( Abillities is same as Trapper )
atk 1 atk 1
dfd 2 dfd 3
dmg 1-2 dmg 1-2
hp 4 hp 7
spd 4 spd 4
intv 9 intv 10
Abillities :
No Meele Penalty , Tactics ( each this creature is take damage from the shooter creatures in the 2x2 area near him . He's automatically walk and retaliate with the chance to deal 30 % extra damage . )
Tier 2 :
Hobbit Arch Hobbit
atk 3 atk 4
dfd 3 dfd 3
dmg 2-3 dmg 2-5
hp 11 hp 13
spd 4 spd 4
intv 10 intv 11
shoot 6 shoot 9
range 35 range 48
Abillities : Abillities :
Shooter , Knocking Shot Shooter , Throught Shot , Rage
Tier 3 : Upgrade from tier 3
Amazoness Wanderer
atk 4 atk 5
dfd 6 dfd 7
dmg 4-6 dmg 4-7
hp 20 hp 18
spd 6 spd 6
intv 12 intv 12
Abillities :
Dreambreaker ( each enemy side creatures adjactent to this creature , the damage of this creature increase by 5 % , the enemy creatures get damage decrease by 10 % . This effect will be disappeared in 4 turns .
Wanderer's Abillities :
Dreambreaker , Wandering ( The defense parameter is increase each friendly creature is perfectly killed )
The next tier will be come soon !
Thank you , if you have some idea to suggest ! | The reparation of the faction
Basic :
Trapper
atk 1
dfd 2
dmg 1-2
hp 4
spd 4
intv 9
Abillities :
No Meele Penalty , Tactics ( each this creature is take damage from the shooter creatures in the 2x2 area near him . He's automatically walk and retaliate with the chance to deal 30 % extra damage . )
Tier 2 :
Hobbit Arch Hobbit
atk 3
dfd 3
dmg 2-3
hp 11
spd 4
intv 10
shoot 6
range 35
Abillities :
Shooter , Knocking Shot
Tier 3 :
Amazoness
atk 4
dfd 6
dmg 4-6
hp 20
spd 6
intv 12
Abillities :
Dreambreaker ( each enemy side creatures adjactent to this creature , the damage of this creature increase by 5 % , the enemy creatures get damage decrease by 10 % . This effect will be disappeared in 4 turns )
Tier 4 :
Mercenery
atk 7
dfd 7
dmg 7-7
hp 35
spd 5
int 13
Abillities :
Retribution Strike , Mayhem
Tier 5 :
Serpent
atk 13
dfd 16
dmg 12-14
hp 56
spd 7
intv 11
Abillities :
Immune to water 50 % , Large Creature , Pack Attack
Tier 6 :
Haggard Hackler
atk 20
dfd 23
dmg 19-21
hp 130
spd 4
intv 10
mana 25
shoot 7
Abillities :
Shooter , Caster , Hacking ( This creatures can hack the creature type of the mechanical , like Golem , Modern Golem , Lodestone Golem will hacked and can't do anything until its next turn . )
Tier 7 :
Oblivious
atk 31
dfd 30
dmg 50-50
hp 161
spd 5
intv 8
Abillities :
Fieldcrusher ( This creature can make an earthquake once per combat , the earthquake will dealing damage to all creatures in the Battlefield . Friendly creatures will get 10 % of the full damage and the enemies creature will get 25 % of the full damage ) | Upgrades of all unit
Marvellous
atk 1
dfd 3
dmg 1-2
hp 7
spd 4
intv 10
Abillities :
No Meele Penalty , Tactics ( each this creature is take damage from the shooter creatures in the 2x2 area near him . He's automatically walk and retaliate with the chance to deal 30 % extra damage .
Tier 2 :
Arch Hobbit
atk 4
dfd 3
dmg 2-5
hp 13
spd 4
intv 11
shoot 9
range 48
Abillities :
Shooter , Throught Shot , Rage
Tier 3 :
Wanderer
atk 5
dfd 7
dmg 4-7
hp 18
spd 7
intv 12
Wanderer's Abillities :
Dreambreaker , Wandering ( The defense parameter is increase each friendly creature is perfectly killed )
Tier 4 :
Mercenery
atk 9
dfd 8
dmg 9-9
hp 47
spd 6
intv 13
Abillities :
Retribution Strike , Mayhem , Knockback
Tier 5 :
Legendary Serpent
atk 17
dfd 17
dmg 14-16
hp 65
spd 7
intv 11
Abillities :
Immune to water 75 % , Large Creature , Serpentation ( The attack and defense of the other units will increase by 5 , every the other Serpent or Legendery Serpent in the same battlefield )
Tier 6 :
Quag Hackler
atk 22
dfd 21
dmg 22-24
hp 155
spd 5
intv 10
mana 34
shoot 7
Abillities :
Shooter , Caster , Hacking , Manifestation ( This creature's dfd is increased by 1 every undead and un-living creatures in the same battlefield . )
Tier 7 :
Forbidden One
atk 35
dfd 34
dmg 50-65
hp 190
spd 5
intv 9
Abillities :
Fieldcrusher , Bloodlust , Forgotten Riddle ( This creature can be berserk and increasing all of his paramater 50 % and decreasing the enemy's all parameter at the same time . This abillity is not affected to undead , elemental ,and un-living creature . The effect of the Forgotten Riddle will able belong this creature is in the battlefield . ) | closed by Lady bone_hunter (2012-07-17 16:26:23) |
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