About the game
News
Sign in
Register
Top Players
Forum
10:15
3601
 online
Authorization required
You are not logged in
   Forums-->Ideas and suggestions-->
1|2

Authorwizards need darkness ability
WIZRDS need darkness spells guild.Wizards' only power is their spells."wizard" itself means one who is wise and should be able to learn all types of magic.But then they have only 3 types.Except barbarian all other factions are casters.that is why empire herself has councillor Bilir as the head of magical sciences.Therefore i say that wizards must be able to build darkness magic guilds.Let the cost be high we will take care of it.Other factions needn't counter by saying we have senior genies as random darkness caster.So i reiterate that Wizards SHOULD have DARkNESS MAGIC GUILD AS MAGIC GUILD LVL 5.Please other wizards support my cause.
{PS:though lampman isn't a wizard,my additional acoountr lord_ denethor is one.}
for lampman:
Wizard tier 4 genies can cast darkness magic no need to give such "meaning of faction" lessons,remember it's just a game.
Lol, Wizards don't need darkness magic )))
well it is better if we say give wizard dark spells and put that post in suggestion forum ^^
Topic moved from "General game forum" to "Ideas and suggestions".
Please other wizards support my cause.. no need. because this idea is forbidden.
7. It is forbidden to create topics with suggestions to weaken/strengthen any unit, artifact, faction.
7. It is forbidden to create topics with suggestions to weaken/strengthen any unit, artifact, faction.

This refers to topics with suggestions to increase number of troops for a certain faction.
i just know that rule is only refers to topics with suggestions to increase number of troops for a certain faction.
ok. so. let me get this straight. your reasoning is as follows:

1. Except barbarian all other factions are casters.

2. that is why empire herself has councillor Bilir as the head of magical sciences.

3. Therefore i say that wizards must be able to build darkness magic guilds.

Personally, as a wizard, I don't see the need for wizards to build darkness magic guilds, because Empire has councillor Bilir as the head of magical sciences and because all other factions (except barbarians) are casters.

Besides, there are already darkness wizards in this game. They are called necromancers. ;)
Besides, there are already darkness wizards in this game. They are called necromancers. ;)

And ofcourse the dark elves...

(Wow, how could I forget them....?)
i say so as most of wizards' power lies on magic.compare giants have only 175HP but green and jade dragons have 200HP and more attack parameters.Artifat foundry is of less use and enchanted gargoyles magic resistance doesn't resist piercing magic of DE.If wizards are given darkness magic then they can level up with other factions.And for stoter necromancers are dark socerers but still their spells don't attack, much as chaos does.I don't mean to offend any faction but i just bring the facts out.
Artifat foundry is of less use how dare you say that?
Artifat foundry is of less use
It is very usefull, one of the best and most interesting abilities

enchanted gargoyles magic resistance doesn't resist piercing magic of DE
DE don't have piecing magic anymore


Endnote
Wiz are strong enough don't need more talents in higher degree than any other faction
But that being said I think the talent wheel should include much for every faction, they can just make them that more expensive for balancing issues
And ofcourse the dark elves...
DE need 8 talent points to learn a darkness skill, knights need just 8 for darkness talents. Seems DARK elves are only as evil as knights ....
Artifat foundry is of less use
Just level up and you'll find that mini-arts is (one of) the best racial abilities in the game...
i think wizard need darkness magic because he is "wizard"
i think wizard need darkness magic because he is "wizard"
same here
No need for it, wizard has already what they need to be strong...
compare giants have only 175HP but green and jade dragons have 200HP and more attack parameters

Um ... did you compare an upgraded unit to a non-upgraded? Maybe do it again ...

In fact Giants are much stronger than GREEN dragons (if you want to compare these). Giants deal 40-70 instead of only 30-50, thats FAR more! Same attack-parameter, but Giants have even more defense.

If you want to compare wizards Tier 7 unit with Jade dragons, then compare them to the Titans, which are ranged! A really really HIGH advantage, aswell Titans again deal much more damage and have higher defense.

Their only disadvantage is their low speed, not needed for a ranged, and low ini.

To return to the topic, Darkness magic for wizards? No need.
1|2
Back to topics list
2008-2024, online games LordsWM