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   Forums-->Ideas and suggestions-->

AuthorNew combat outlook
Instead of only 1 big image of every unit in each title (during combats) they could decrease the size of them and put a lot of small sized ones in it. The number of units in the title should be influenced by the factor of the stack. So the fight looks more like a battle and huge massacre. ^^

I hope you understand what i mean
-as many -'s i can put
unbalanced and alot of unnecessary work
you mean when you click on map and see a hunt, that instead of one big image of, lets say recruits, you want 2,3,4 smaller pictures based on how many stacks they are gonna be split up in during the hunt. This would help in the planning of the hunt, but all the top hunters are gonna -1 this because they didn't get this when they attempted record hunts, but like this idea (if my interpretation is correct).

so +1
no, he means on the battlefield, instead of 1 unit with a number, a sort of 'mass-looking- miniature group of troops per stack.

-1 because of problems on low resolution PCs
I think Mr_Miyagi is just talking about the graphics, nothing more. So his suggestion won't affect balance, nor hunting planning.

With 'title' he means 'tile'... instead of one unit with a number, he wants to see that amount of units in one square on the board, so the fight looks more like a battle and huge massacre.

Yes, it could look more cool and awesome, but at the cost of the overview during battle (which can be chaotic as it is right now...)

Also, 1000 peasants cramped up in one square would mean very tiny figures, so you can hardly see them anymore when they get reduced to 1... unless you want the size of the figures to correlate with the amount, but then the figures would grow when the amount of the unit decreases, which would be.... weird.

-1, I'll just use my imagination....
stoter and guyb got it right :) but of course i dont mean to put 1000 tiny tiny recruits on one tile. There have to be a maximum number which isnt affectet anymore when an specific amount is reached... .
The idea is... We can see the size of army decreasing when it gets killed.

I don't see any problem, but I don't think it's necessary...
I agree with slayer's idea. That would help people plan their hunts and increases their chances to win as they can formulate a proper strategy.
you mean when you click on map and see a hunt, that instead of one big image of, lets say recruits, you want 2,3,4 smaller pictures based on how many stacks they are gonna be split up in during the hunt. This would help in the planning of the hunt, but all the top hunters are gonna -1 this because they didn't get this when they attempted record hunts, but like this idea (if my interpretation is correct).

It's random, you already can see it before you split the hunt, so, giving the number of creatures that will be split is too easy... Random is part of strategy :P

And, also, for the main ideia -1... It can look like better, but, I prefer how it's now.
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