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AuthorDemon faction: Stats, Talents, Tactics, Strategy etc
old thread is dead, so i'm making a new one

need some tips for lv10 Demon
and some help on TG , these damn caravans are so overpowered !
[sorry for double post, was holding CTRL (to paste battle link) but needed to make a new line before that...]

https://www.lordswm.com/war.php?warid=502115985&lt=-1
for Nebiros92:
Place sucubi, wolfs, spawns and demons in a corner. Place horses in another corner (close to the first one). This way you'll make most of enemy troops come towards you without being able to actually hit you.

Against knights and barb caravans you can place your troops in the middle up/down of the map. Since they have many powerful shooters you usually have to attack without gating.
Most time with wizards aswell cause of lorekeepers and alot gremlins
cool, thanks for helpful tips ! lets keep this thread going :)

ill try ambushing again today :)
failed ambush again today, guess ill have to lose few hundred of battles in order to continue thieving
failed ambush again today, guess ill have to lose few hundred of battles in order to continue thieving

If you use the correct setup and still lose badly, you do need to just lose a few battles so they become easier...
yeah i know... it still sux though
still confusion for ambushing, whether going for gate or attack, troop placement... :(
for Mohini:

It depends a lot on the caravan type, but my rule goes like this:
If you can gate and still able to attack afterwords, gate first.
If your stack dies before it can attack (if you decide to gate first), attack with it.

As for troops placement, I've already answered above:
Against knights, wizard and barb caravans you can place your troops in the middle up/down of the map. Since they have many powerful shooters you usually have to attack without gating.
For the rest place sucubi, wolfs, spawns and demons in a corner. Place horses in another corner (close to the first one). This way you'll make most of enemy troops come towards you without being able to actually hit you.

good luck
SirM0rphius: Thanks... but some DE caravan have powerful tier6 Witch who always shoot on wolfs and spawns. :)
SirM0rphius: Thanks... but some DE caravan have powerful tier6 Witch who always shoot on wolfs and spawns. :)

Most DE caravans have big stacks of shrews, so placing your army in corners is the best think to do. If you get a DE caravan with lots of witches, just gate...nothing else you can do about it.
How is that hunt suppose to be an easy one (green)?
https://www.lordswm.com/war.php?warid=502259984&lt=-1
And how is this a red one?
https://www.lordswm.com/war.php?warid=502257824&lt=-1
Anyway, what is good tactics against liches?
hunt "color" is displayed compared to other people's hunts
ie
if a new monster is added, even tier 1, if you're the first one to fight it, it would be a "red" hunt

as for liches, look how #1 #2 and #3 did it in hunt records ;_;
Is it worth building Magic Guild level 3 for a Might Demon?
for might, no, u need magic skills for 3rd guild if im not wrong
Is it worth building Magic Guild level 3 for a Might Demon?

For might not ofc. All you need is disruption ray if even that and that is magic guild 2. Demon is bad in magic don t know why they even gave us magic guilds. xD
actually.. demons arent bad in magic.. I have seen a few demons utilize spells and hellfire talent nicely.. It is a pain when 2 cerb charge and do triple head strike for over 200 damage on each target ^^
actually.. demons arent bad in magic.. I have seen a few demons utilize spells and hellfire talent nicely.. It is a pain when 2 cerb charge and do triple head strike for over 200 damage on each target ^^

I've tried magic guild a few times, it's quite fun but we really can't relly on hellfire. I've had battles where hellfire triggered in the first 5-6 times, destroying half of the enemy armie and giving an easy win. And I had battles were hellfire triggered only when I was trying to kill 1 stack retail cretures.

Another problem I've had with our low HP. As a magic demon I fought magic wizards and magic DE. Even with hellfire triggering in the right moments, the HP difference is high enough to make the win almoust imposible...
hello
please see this battles
https://www.lordswm.com/war.php?warid=502352462&lt=-1
https://www.lordswm.com/war.php?warid=502339164&lt=-1

the "enemy" attack only no gates units...
i don't remember to see this again

watch out the 21 hydras didn't attack succubi (the gates near them) but did wait.....
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