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AuthorCombat turns
Does anyone know how to make sense of the whole 'combat turn' idea. (e.g my spells last 0.5 turns..) An algorithm would be great!
And is it the same as ATB?
Spells have an initiative equal to 10. So, if a spell lasts 0,5 turns, it means, that its duration will be over roughly after half of caster`s turn (if the caster`s initative is also 10). If no, then it`s hard to predict, when it`s over. For sure, spells with duration are more effective when cast on creatures with higher initiative than 10, cause they`ll probably move more than once per combat turn. When cast on creatures with initiative lower than 10 - it`s more useless, cause the spell`s duration may end even before the creature`s turn...

For example: poison.
If cast on shrews - it will have about 1,6 more effect, cause shrews move fast and the damage is dealt every time they move.
This topic is long since last update and considered obsolete for further discussions.

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