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AuthorBless and Curse together.
An example:
Crossbowmen damage 2-8
50% bless
80% curse

https://www.lordswm.com/forum_messages.php?tid=1868152
-If [Curse effect] > [Bless effect], then [Final max.damage] = [max.damage] - ([max.damage] – [min.damage]) * ([Curse effect] – [Bless effect];

[8]-([8]-[2])*([0,80]-[0,50])= 6.2

Damage crossbowmen =
A) 2 - 6.2
B) 6.2 - 8
C) 6.2 - 6.2
D) unknown ?
-If [Bless effect] > [Curse effect], then [Final min.damage] = [min.damage] + ([max.damage] - [min.damage]) * ([Bless effect] - [Curse effect]);

80% bless
50% curse

[2]+([8]-[2])*([0.80]-[0.50])= 3.8

Damage crossbowmen = 3.8-8 ?
And previous one is 2-6.2 ?
That would make most sense.
closed by Sven91 (2010-12-09 19:06:57)
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