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   Forums-->Creative works-->

AuthorNew Faction Idea: Common Sense (in LWM)
Tier 1: Polite Pilgrims

Abilities: Social Awareness

Social Awareness: This unit will protect its owner from errant conversational slips. Knowing your enemy is one thing, but knowing when to shut your mouth instead of insulting your enemy and losing 5000 gold in a tavern match is quite another.


Tier 2: Schizophrenic Friendguard

Abilities: Diluted Diplomacy

Diluted Diplomacy: This unit will make you join ten or more clans for no reason. At least three of their mission statements will form contradictions.


Tier 3: Dwarven Dissenters

Abilities: Whinging Warrior

Whinging Warrior: This unit, when moved, will force its owner to complain about a lack of updates, an economical crisis, or the existence of something being too balanced. In the event of a lack of topics to complain about, the Dissenters will paradoxically force you to complain about the presence of other complainers.


Tier 4: Unethical Unicorns

Abilities: Unsupervised Antics

Unsupervised Antics: This unit receives a chance of being Blocked on hit.


Tier 5: Slovenly Wormknights

Abilities: Adulterated Attention Span

Adulterated Attention Span: This unit receives -15 attack / defense when its owner is AFK.


Tier 6: Spellguard Sellouts

Abilities: Shameless Existence

Shameless Existence: Due to its complacency with lack of creativity, this creature may copy and paste its stats from a random creature in the Heroes of Might and Magic universe.


Tier 7: Miserable Manticores

Abilities: Generally Jaded

Generally Jaded: This unit will prevent its user from ever reaching level 13, ever getting a thief invitation, ever finding diamonds, ever winning a match, ever gaining money in roulette, ever finding any good hunter items, ever getting the elements they want, ever getting teammates who don’t afk...
LoL :D

I think I have tons of Dwarven Dissenters and Miserable Manticores! T^T
hmmm...what about upgrades? :)
Spellguard Sellouts FTW
Priceless! xD
^^ This faction should have upgrade version.
The very first faction which appeared on .com before .ru...
After taking some time to sift through my game manual, I discovered the faction's unit upgrades!



Tier 1 Upgrade: I’m Not A Guy Succubi

Abilities: A Part of me Died

A Part of me Died: This ability only work on male commanders. Through a repetitive, predictable display of unrelenting emoticons and unbelievably badly photoshopped images of random women found on Google, the unit compels its owner to genuinely believe that he is a woman.


Tier 2 Upgrade: Hide and Seek Priest

Abilities: Blindfold Marriage

Blindfold Marriage: At the cost of 20 mana, and about $1.50 U.S. in diamonds, this unit will perform a sacred ceremony, wedding you to a person you’ve likely never seen in your life. It’s just like roulette, only without a chance of winning a bet.


Tier 3 Upgrade: Photogenic Fanatic

Abilities: Amateur Cameraman

Amateur Cameraman: This unit will compel its owner to post badly edited snapshots of game content, or other terrible internet picture drudgery in their profile. If confused or berserked, this unit will further force you to upload pictures of your family members, attempting to stitch you into yet another Facebook zombie.


Tier 4 Upgrade: Kleptomaniac Cutter

Abilities: Unassuming Antagonist
Unassuming Antagonist: Upon its owner being blocked for excessive financial cheating, this unit will whisper into its owner’s ear that they were blocked unfairly, and that only cheaters can get anywhere in this game. The owner will then make another account and complain uproariously about their treatment upon the forum. Their post will be met with a number of reasonable responses, such as “how fair is that for the people who play legitimately? And “you cheated and deserve to be blocked.” Sinking into depression, and missing the money they had on their first character, they will soon rev the engine on their addiction and start cheating through an alternate method. Eventually, their transfer logs will be checked and they will be subsequently blocked for a second time. This unit will then laugh at their gullibility.


Tier 5 Upgrade: .RU Refugee

Abilities: Language Barrier

Language Barrier: At the beginning of combat, this unit will conjure an invisible wall, disallowing its owner to understand any text beyond numerical digits.


Tier 6 Upgrade: Monopoly Golem

Abilities: Moneymonger

Moneymonger: As opposed to the classic taxpayer system in Heroes of Might and Magic, this unit will not produce 10 gold / turn. It will rather force its owner to hold on to 10 gold / turn, and to join an ego petting clan dedicated to the rampant richery of wealthy players. Eventually, its owner will be transformed into an irredeemable snob.


Tier 7 Upgrade: Bright Idea Behemoth

Abilities: Constructive Criticism

Constructive Criticism: This unit will, at the start of its turn, build a gigantic cage around any forum radicals in range, preventing them from listlessly churning out an endless composition of inane artifacts, unbelievably unbalanced unit upgrades, and other blatantly ridiculous bilge that no one takes seriously anyways.
hehe, priceless creative work EVER !
How true!!!... Outstanding!
Nice!
Great Work !
That's the mother of all factions . . . which is set by DEFAULT! xD
hehe, best of the best, i wanna play with them, hahahah
Finally we our winning faction!!
This should be stickied... this may be the best new faction posting I have ever read! Well done!
awesome work ;)

grtz 2 socialsurgery. ~~;)
it's like a spot-on parody of LWM! I love it!
LOL .. +1 .. and really miss the dwarvens .. at .ru has been established .. :)
BEST! FACTION! EVER!!!
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