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Authorelf vs barb ,LV8+ who will win?
can give some combats links and suggestion?
elf win
barb will win
I would wote for barbar, becouse orcs will kill elvens, they have +1 initiative more. If barbar play safe then he will wait for elf to come (unicorns and elite forest keepers). If elf wait, then barbar will kill him from his orcs. (there is only 10-15% charnce to win)
its depends on how you play actually.
barb adv by far..
i think elf will win
cast mass expert Evasion and mass speed up on your amry . orcs will become crippled ?
more ideas ?
I would wote for barbar

Who is this barbar ? ;)

Imho , Elf has better chances after getting gmb .
more ideas ?
orcs have higher initiative than your hero. So at the time you cast that spell, you will only have your druids, efk and unicorns left
For me, both could win. its depends on how your opponent and you play. Nothing is determined.
9#so orcs will be killed following .

duird efk uniocrn(with mass speed up and mass chast) vs wolf orges roc , who will win ?
of course wolf ogres roc will win after elf wasting so many points in kn+sp
with mass speed up and mass chast
it takes two hero turns to cast both.
But anyway... if you dont believe me / us try for yourself.
Unless its a dumb barbarian or you have much more arts than him, you wont win.
u wrong ,mass spell only take 0.5 turn.
u can get both expert mass speed up and mass chast in 1 turn

maybe u never think of using magic so that u cant win a barb with elf ?
#14

0.5 is the duration of the spell and it's a result of 0 spell power.

This doesn't mean your hero can cast two spells in 0.5 + 0.5 = 1 hero turn. It means the spells will last only half a turn. Your hero still needs 2 full turns of his own to cast 2 spells.
change to 4sp + 4kn ,left all att .
all ur amry get +40%init and +12att after 1 turn
for ZGM:
no one can cast mass expert Evasion before level 10. so, until then at least, barbarian has the advantage.
0.5 is the duration of the spell and it's a result of 0 spell power.

This doesn't mean your hero can cast two spells in 0.5 + 0.5 = 1 hero turn. It means the spells will last only half a turn. Your hero still needs 2 full turns of his own to cast 2 spells.


A mass spell moves the hero only 0.5 back on ATB scale.
yeees..LV10 :)
never had problems with barbarians on level 8.
This topic is long since last update and considered obsolete for further discussions.

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