Author | Mercenaries' guild new quest |
I was thinking that we have Vanguard quest do at Mercenaries' guild..
so i was thinking why don't we switch it ?
instead of protect the stack's creature but this time is to kill it
Lets make an example:
Like criminal 'farmers' have escaped to a far place 'silent hill'. Hurry to there and cleanse them up in order to protect the entire villager's life!you have 600 minute to do it...
so each creature have an army to protect that stack and our job is to kill it..and that stack have to be many..
anyone give idea and suggest please?thanks |
that has to be the greatest idea i have herd in a while
+10 |
not a bad idea, but i think wizards would have an amazing advantage in that one |
+1 Nice idea!
not a bad idea, but i think wizards would have an amazing advantage in that one
So what? Knights and necromancers have an amazing advantage in killing monsters. |
Have u thought about how many farmers u would have to kill? Easy if the number is the same as the number you should protect because 1 shot from a shooter is enough |
yes..so make the farmer defense a bit higher BUT attack remain original same..so you hard to kill farmer and farmer hard to kill you too |
This would be very unfair on factions which do not have good ranged attacks or magic. |
This would be very unfair on factions which do not have good ranged attacks or magic.
i think i have new idea..how about make it like that :
wave 1 ~ 5 1 farmer in 1 stack
wave 6 ~ 10 2 farmers in 1 stack
the farmer's hp make it similar like the one monster killing quest so the farmer may be have 1k~2k hp start?
and the bodyguard number also will increase in certain % |
This would be very unfair on factions which do not have good ranged attacks or magic.
Please, read my previous post.
The game is imbalanced, life is imbalanced! Deal with it :P |
#8 - I think monsters (with defending armies may be a possible way forward and could work well.
#9 - I did read your previous post and find your further comment unhelpful and it does not change my opinion on this. Trying to intentionally unbalance the game is never a good idea. |
nice idea
but shooters and wizards will win this kind of MG quest in no time
unless you can harm before you kill all the enemy stacks or just the ones who protect him.maybe.. |
nice idea
but shooters and wizards will win this kind of MG quest in no time
unless you can harm before you kill all the enemy stacks or just the ones who protect him.maybe..
not quite if the map tiles is large shooter is having hard time to kill it
and as for magic i think its fair because wizard only have magic that hero casts and wizard don't have shooter unit |
for moro88:
Magic are shooters/casters. Gremlins also count as shooters, not that anyone uses them ;) |
Magic are shooters/casters. Gremlins also count as shooters, not that anyone uses them ;)
true but do you think those shooter can do harm to these creature?
refer to post 10 |
good idea,+1.
but,why not we use tier 5-7 creatures and upgrades?
maqi lorekeepers,but not large creatures,but like 10-50 recruiting creatures.
then would be fair,since luisdotcom can deal huge amounts in hunts & mercs
so it would be unfair to players who dont have 18 spell power:(.
i dont have a clue what im saying!
but +10 -9. |
+10
but, it would have to be something other than vanguards troops-and they should be kinda tricky |
the amount of farmers should depend on how much times u beat it.
farmers assault(1)=500
farmers assault(2)=750
farmers assault(3)=1000
and so on......it could be a little higher,dunno
but it should noly be in little stacks to assault the places,cause 500 devils,or 500 angels on level 1 is jsut way too hard.maybe jsut stacks 1,2?or for higher the rank(rank 1 farmer,rank 2 bowmen,rank 3 swordsmen thats what i mean as in ranks)maybe the less like ranks 2 would be lower such as
bowmen assault(1)=250
bowmen assault(2)=500
bowmen assault(3)=750
and rank 3 would be
swordsmen assault(1)=150
swordsmen assault(2)=250
swordsmen assault(3)=350
and so on.im not finishing since these stuff never get updated in the ideas and suggestions |
#post 17
as i mentioned in my post 10
the 'criminal' stack's will be used similar to monster quest creature stat..
for example farmer will be using farmer monster creature stat something like that
how could you beat 500 devils or 500 angel like u mentioned just now?i meant 1 creature in 1 stack but massive hp |
i wasnt refering to ur idea i was suggesting a way u COULD do it. |