Author | creature speed increase during hunt |
What are the rules around this action? I have seen this in multiple hunts now.
Is it +1 per 10 turns? Seems something close to this. Is there a cap? |
yes..it's +1 per 10 turns |
Neutrals speed increases by 1 every 10 turns. That has been in place since the game was born on 5/1/08. There is no cap.
If the battle goes on long enough, speed can go over 100. |
Is that possible?
If you fight against sprites and let 1 alive, it can take 1000 turn until he ve killed you, but in a normal battle i havent seen a speed >6 of farmers or other speed 4 troops...
I think when the enemy have speed 7, you ll die in the next turn... |
If you fight against sprites and let 1 alive, it can take 1000 turn until he ve killed you
exactly that, see sven91 with sprites of speed 125
https://www.lordswm.com/warlog.php?warid=476854711<=-1 |
Apparantly the speed increase is for everything.
Not only neutrals but also caravans. |
Oh and just a warning, if you play a shrew DE hit and run style hunt, YOU WILL LOSE alot... because of it and not counting the turns.
(If they accepted the idea to put a counter on the screen somewhere for it in hunts it would really help... but it is not like you will lose every time) |
Looks like this has changed. Is it +1 per 7 turns now? I am seeing this in my combats. Was this communicated? |
speed or initiative? |
speed |
Apparantly the speed increase is for everything.
Not in MQ and survival tournament. |
I think counter is reset each time you get a new group of monsters in survival tournament. |
I think counter is reset each time you get a new group of monsters in survival tournament.
It doesnt matter, but you can stay in 1 round for 30 turn and creatures has still same speed. |