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Author | tier 1 upgrades-includes yuan-ti |
here are a few ideas for tier 1 upgrades. enjoy!
Recruit-militia
Attack-4
Defense-3
HP-8
Damage-2-3
Speed-5
Initiative-9
Abilities-Stun. Hold Position. (when creature defends he gains his turn back as quickly as if he had waited.)
Skeletal Bowmen-Skeletal Crossbowmen
Attack-3
Defense-3
HP-6
Shots-12
Speed-3
Initiative-8
Abilities-Undead. Shooter
Gremlin Engineer-Gremlin Scientist
Attack-3
Defense-3
HP-6
Damage-2-3
Shots-8
Speed-5
Initiative-12
Abilities-Shooter. Invent. (can build golems on the spot. Number and type of golem depends on the number of gremlin scientists.)
Sprites-Pixies
Attack-5
Defense-3
HP-6
Damage-2-4
Mana-20
Speed-8
Initiative-15
Abilities-Flyer. Caster. No retaliation. Broad Attack. Summon Forest Spirits. (summons Dryads to aid them.)
Dryad
Attack-10
Defense-10
HP-25
Damage-4-8
Shots-7
Speed-4
Initiative-8
Abilities-Shooter. Tree Hugger. (increases attack and defense of treefolk by 10%)
Hobgoblin-Kobold
Attack-7
Defense-5
HP-6
Damage-2-4
Speed-5
Initiative-11
Abilities-Acidic Blood. ( deals damage to attackers equal to 2 times the number of kobolds slain.)
Poisoners-Ruffians
Attack-6
Defense-5
HP-16
Damage-3-4
Speed-5
Initiative-12
Abilities-No melee penalty.
Spawns-Quasi
Attack-5
Defense-4
HP-8
Damage-3-4
Speed-6
Initiative-13
Abilities-Demonic. Mana Stealer. Elemental Cone. ( does elemental damage equal to 10 plus 5per quasi.)
Thanks for reading. Im working on making one for tier two. | wow...i forgot the Yuan-Ti. well, here it is
Cobra-Viper
Attack-7
Defense-4
HP-8
Damage-2-4
Speed-6
Initiative-11
Abilities- Debilitating Poison. Hauk Venom (does normal damage, but can strike from two tiles away. No retaliaton for this, but can only be used twice.) | First things first, Yuan-Ti is no longer. Gone. Dead. Ignore it. But I've got some pics for the new creatures.
Militia: Wearing a coif, chain mail, steel boots, and a leather jerkin, the militia is a lot cooler looking than the recruit. It also has a new weapon it wields with two hands and rests it over its shoulder. Heres the weapon.
http://www.wise.k12.va.us/cms/studentswebsites/CHill/halberd1.jpg
Skeletal Crossbowmen: Simple. A skeleton with a crossbow rather than a bow. His helm now has horns.
Gremlin Scientist: Is wearing a white lab cloak and safety goggles. Has the same weapon as gremlin engineers.
Pixie: http://www.pixiescents.com/i//pixie.jpg
Same as picture, but has a pink flower in her hair.
Dryad: http://brandon9520.tripod.com/sitebuildercontent/sitebuilderpictures/.pond/dryad.jpg.w300h370.j pg
Kobold: http://laughlinpatrick.com/kobold.jpg
The picture is perfect.
Ruffian: Same armor as poisoners, except it is black. The crossbow is slightly larger, and curves at the edge. He has a new sword, which looks like this.
http://www.andreas.blicher.info/images/Curved_Dagger.jpg
Quasit 9not Quasi. that was a typo.): http://www.maps4heroes.com/heroes5/pictures/tribes_of_the_east/alternate_upgrades/toe_inferno_Q uasit.jpg
Hopefully the graphics would be slightly better, and they come in different colors.
Thanks for reading everyone! | How much is the damage of skeletal crossbowmen? | Invulnerable, this is the second post I made in creative works, and it sucks (pardon my french.) I'll repost the monsters and their stats here.
Recruit-militia
Attack-4
Defense-3
HP-8
Damage-2-3
Speed-5
Initiative-9
Abilities-Stun. Hold Position. (when creature defends he gains his turn back as quickly as if he had waited.)
Skeletal Bowmen-Skeletal Crossbowmen
Attack-3
Defense-3
HP-6
Damage-1-5
Shots-12
Speed-3
Initiative-8
Abilities-Undead. Shooter
Gremlin Engineer-Gremlin Scientist
Attack-3
Defense-3
HP-6
Damage-2-3
Shots-8
Speed-5
Initiative-12
Abilities-Shooter. Invent. (can build golems on the spot. Number and type of golem depends on the number of gremlin scientists.)
Sprites-Pixies
Attack-5
Defense-3
HP-6
Damage-2-4
Mana-20
Speed-8
Initiative-15
Abilities-Flyer. Caster. No retaliation. Broad Attack. Summon Forest Spirits. (summons Dryads to aid them.)
Dryad
Attack-10
Defense-10
HP-25
Damage-4-8
Shots-7
Speed-4
Initiative-8
Abilities-Shooter. Tree Hugger. (increases attack and defense of treefolk by 10%)
Hobgoblin-Kobold
Attack-7
Defense-5
HP-6
Damage-2-4
Speed-5
Initiative-11
Abilities-Acidic Blood. ( deals damage to attackers equal to 2 times the number of kobolds slain.)
Poisoners-Ruffians
Attack-6
Defense-5
HP-16
Damage-3-4
Speed-5
Initiative-12
Abilities-No melee penalty.
Spawns-Quasi
Attack-5
Defense-4
HP-8
Damage-3-4
Speed-6
Initiative-13
Abilities-Demonic. Mana Stealer. Flyer. Elemental Cone.( does elemental damage equal to 10 plus 5per quasi.) |
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