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AuthorFine or punishment to AFK
I would like to suggest a higher fine or heavier punishment to AFKer. When I was ambushing, I found many players just AFK if they knew that would be defeated in the end. These AFKers are really geeks. They just do not want the thief to get experience. Most importantly, this waste lots of time. I guess 1000 gold fine will eliminate AFK.
1) This should be in I&S
2) Please search through I&S for the countless number of treads about punishing afkers with a higher punishment before creating one yourself. I remember there was a tread in Off-game forum (or was it creative works?) listing many treads who suggested a higher punishment for afkers. Where was it now...?
https://www.lordswm.com/forum_messages.php?tid=1872170
well,
i'd prefer afk players when i ambush. so, i will surely 100% win and boost up my TG lv.
not to mention the gold i got from them
Topic moved from "General game forum" to "Ideas and suggestions".
Why can we not repeat the same topic? Many people repeating the same topic means that AFK is really annoying. I got 3 today. If due to disconnection or forgetting the battle, it is ok. But most AFKers are obviously intend to AFK because they fight at the beginning and AFK when they can not see the hope to win.
AFK fines are:
- no exp or faction skill points
- -2 luck for 2 hours

thats enough
Why can we not repeat the same topic?

Because administration already knows about this and by repeating we dont solve anything, nor provide any new kind of view. It has all been told before in many threads. Dozens of sollutions and hundreds of sad, annoyed players..
for ivo678:

i agree coz some AFKers r not intentional 2 b AFK

they must have 2 be going 2 some urgent work

or going outdoors which they din no

so the fines imposed right now is enough

:D
AFK fines are:
- no exp or faction skill points
- -2 luck for 2 hours

thats enough


Considering how many threads are made about more severe punishments, I'd say it's not enough.


agree coz some AFKers r not intentional 2 b AFK

they must have 2 be going 2 some urgent work

or going outdoors which they din no

so the fines imposed right now is enough


If they have to go and, even unintentionally, screw someone else up, they have to pay. And it has to be something they really feel, so they will think twice next time about doing so.


What both of you are doing is trying to limit the penalty, so you won't be hurt too much by it. Just like another thread here where someone opposed to a block penalty for breaking the forum rules by saying he doesn't care about the forum ban, you're doing the same. You're saying "this penalty is ok because I don't care about the 0 gain and negative luck for 2 hours, I care more about screwing the ones who I joined battle with". And that's a perfect reason for why AFK'ing should be more severely punished.
If they have to go and, even unintentionally, screw someone else up, they have to pay. And it has to be something they really feel, so they will think twice next time about doing so.


What both of you are doing is trying to limit the penalty, so you won't be hurt too much by it. Just like another thread here where someone opposed to a block penalty for breaking the forum rules by saying he doesn't care about the forum ban, you're doing the same. You're saying "this penalty is ok because I don't care about the 0 gain and negative luck for 2 hours, I care more about screwing the ones who I joined battle with". And that's a perfect reason for why AFK'ing should be more severely punished.


Well, certainly, if i ever AFK, i can understand i have to pay for that, but AFKers already have a bad reputation, and mostly are free xp and skill points, plus they get punished... but geez come on... there practically dont exist any level 7 afkers (your level 7) so you shouldnt nag at all.
Well, certainly, if i ever AFK, i can understand i have to pay for that, but AFKers already have a bad reputation, and mostly are free xp and skill points

Actually, because their troops die after 5 turns, they're not exactly free exp and fsp, because you only get those from killing units. A good example was laid before me last night, when 3 level7 players joined a GB against 1 level11 who went AFK from the beginning. They had wasted some artifact durability and only got about 0.10 fsp each. Yeah, free fsp, right.
And about nagging... I'm not complaining for myself because I haven't seen so many AFK'ers (a couple, sure, but not as many as you'd think), I'm talking about it on principle. Not sure you know how that goes, fighting for what you believe is right...
so, players should be paid for the bad ISP?
If players know they have a bad ISP and disconnect in every other battle... maybe an online game where they have direct influence on others is not the right choice for them...

Yes, I am saying that those players should not play this game, that's right. I cannot demand to race in Formula 1 with a 1923 Oldtimer either. But before writing my wrist into a cramp once more, just look at the older threads. I stand by the statement that the punishment of -2 luck is NOT enough. It is enough for uninitentional, accidental, random AFK - ex: last week or so a connection server apparently broke down and I could not finish a hunt assist as I simply could not acccess this page and a lot of other pages for about an hour. But there are people who go AFK every second, third, or fourth battle. "Oh poor souls, not their fault" you say? Yeah, sure... I rather pity those who have to put up with those [expletive of choice] who must by then well realise that they are not equipped properly tp play this game.

What I'd suggest is an AFK counter, hidden. +1 per AFK; -0.5 per day if not increased that day.
Penalties (off-hand example)
AFK-Counter*2 hours of -2 luck
IF >4 additional penalty 1000*Level*AFK counter in gold deduced
IF >8 additional penalty 1000*Level*AFK counter in gold deduced (i.e. 2k*lvl*AFK total)
IF =10 total playing ban for 2 weeks, counter set to 9 after that time, not lower.

That way the occasional AFK through technical problems does not get more punished. I hold that if one goes AFK 4 times in a day one deserves harsher penalites. And if one continues even more. If one times out due to server problems again and again and goes on nevertheless, one is simply being a jerk to everbody one plays with and deserves the penalty as well.
for Lannik:

Actually, intentionally AFK are punished heavier already. If you have proof that the person AFKed intentionally, post it in CaA - Battle and Tavern with the proof and they will get their punishment.

With no proof, you cannot be sure that this person just not had connection problem and thus you cannot put heavier punishment on them.

Been said many times, always the same reason will come up, come on people, stop with that.
#15: Well, since apparently you know how hard it is to prove someone went AFK intentionally, not taking into account the fact that admins aren't always blocking players on time (I'm talking here about complaints about multis that haven't been solved for months) I won't discuss it any further with you. Because we both know that when someone plays for half of the match and then goes AFK when he sees the battle is against him, that in 99% of the cases he has left intentionally (though there is no substanial proof for it). I do want to ask you this though: why do we have to suffer so that the 1% don't get punished?
Take a look at every justice system in the world and you will see none of them are perfect, there will always be innocents punished. But it's better to catch more wrong-doers then leave them go in order to save that 1% that is innocent.

I've said so before and I will say it again, I agree with DerMagus, if my connection stops suddenly, whose fault is it? Noones? I wouldn't say that. It's my provider's fault and, ultimately, mine for choosing him over others. And if I know my connection is bad, I'll stick to single-player games, not try to play an MMO.
I'll give you a solid example: I also play DotA and because I know my PC can't handle all the details, I play without sound and NEVER host a game. Who would be to blame when everyone has lag if I hosted if not myself? I know my limits and I would be deserving of any punishment if I tried to overstep them.
I absolutely agree with Lannik. I played DotA too.
Take a look at every justice system in the world and you will see none of them are perfect, there will always be innocents punished. But it's better to catch more wrong-doers then leave them go in order to save that 1% that is innocent.what a twisted mind. im glad to see that if it's not u, u think that is fine. what happens if u land in that 1% is it fair then?
Fortunatly the admins have heard this complaint a million times and has turned a def ear. they understand that that 1% shouldn't get punished. and going off of the start of the forum of ambushes i have heard many people that need to leave 4 the day and move on the map. so in that case it isnt the person that was moving who was at fault theiving is at ur own risk so dont complain, and be happy with the theiving exp and gold u get.
Afk in battle should pay to its team members 100 gold each thats best
Afk in battle should pay to its team members 100 gold each thats best

Well at least 100+(100xtotalgrouplevel)
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