Author | I dnt understand intitaive? |
https://www.lordswm.com/warlog.php?warid=484750421
look at this combat my orcs only have 11.9 initiative instead of 12?
actually orcs have 11 initiative
with swd of might i got +5
Racial i am lvl 5 racial so +3
I am 2 lvl TG so +2
so totally it have to be 12 initiative know why i have only 11.9?
and also in 1 combat elven archers came front before orcs..
he have 11.3 and i have 11.9..
i am so confused about this initiative..
one more doubt
If 2 barbarians orcs have same initiative how computer will calculate whose orcs have to come 1st?? plzz any 1 help me. |
Your percentage for the orcs
it doesnt add to 10 to it. it adds 10% of their first ini. for example
i dont understand why it is 11.9 though
2 orcs-random |
Sword of might gives 3% boost, not 5%. So total its only 8% boost, 11 * 1.08 = 11.88, rounded up you see 11.9.
At the starting of a combat, all units are randomly distributed on the ATB-scale with 10% deviation. So Elven archers had chance to go before your orcs because they were placed further than the starting line.
For last question, not sure, but I think the 'randomness' in the distribution prevents it. But if it doesn't, one of them should get the turn first by random, just my guessing. |
More on initiative:
https://www.lordswm.com/forum_messages.php?tid=1832909
swd of might is +3
So total you have increased 8% init.
11 * 1.08 = 11.88 init for your orcs
As for the elven archers there's a 10% deviation in starting:
https://www.lordswm.com/help.php?section=29 |
Elf bow with 11.3 init will have no chance to move before orc if your orcs have 12.5 init. Also the probability of your case is very small, you just unlucky! |
sry i thought swd of might gives 3% initiative.ok thnx all |
QATC |
closed by Lord Pantheon (2009-11-23 07:23:22) |
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