Author | Every zone needs somthing unique for it to be of imprortance |
ok i was just pondering this one... Should it not be that every zone has somthing important in it... i mean what is the point of a zone where the only reason to go their is just to kill some MC quest critter that you got the quest from another zone :P
i think every zone should have 1 unique resource... and every zone should have some kind of merc quest place or some kind of incentive for hunting in it so that you ahve both resource need and battle need in every zone.. |
must go to Great Capital to do tournament :P
realistic may cause people whining around XD |
+1 i think this wuld be important aswell,
maybe tournaments in silent hill, blacksmith stays in east bay, enchanters have to go to booming glade to do there enchanting,
or maybe different monseters in hunts only appear in certain zones (elf creatures in booming glade etc) |
so people would be a lot to move... and thief very happy =D |
that's the use of thief guild, so we just must careful |
+1
This would also tie in to the military clans. If you don't want to be ambushed by a certain group of players, then join their military clan. :) |
^^ +1, that'll made unique. |
that s great idea +1 so thief will be very happyand we would have to keep moving for special equipment or resources as u have suggested |