Favoured enemy
Thanks to this ability, elves gain a chance to inflict critical (double) damage in combat to a stack of creatures of certain types. Favoured enemies are chosen in the castle, in the "Avengers' guild" building.
Favoured enemies can be changed anytime in the castle, their number is limited to 6, one from every faction except elves.
Elvish troops cannot be chosen as favoured enemies.
All monsters at hunt are regarded as favoured enemies, regardless of who is chosen as one, except elvish faction creatures.
Chance of dealing critical damage: 5%+4%*[Elf skill level]. |