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   Forums-->Ideas and suggestions-->

AuthorMore bonuses for Thief Set
1)Deal 20-30% more damage if 4 arts or more
2)Deal 45% more damage for full set

Both only work for caravans.

Comments please.
45% extra damage thats a little powerful dont you think?
Here are the current set bonus of thief set:
+1 speed to all lord's stacks,
+10% initiative to the character.

No more damage if you wear thief set currently.

However, if wearing thief set can deal more damage as you mention, it may cause thief set overpowered(as you know +1 speed is very good for some factions). At the same time, the great hunter set, master hunter set and hunter set will become less using by people after that.
Well it could be something like 25% for the full thief set in ambushes :)
For ambushes - shews with + 9 speed - no need for such extras.
Extra dmg could be more useful..
Guardians + 1 speed - i think very good :)
It would be good indeed to give Thief set some specific bonuses when facing *Caravans*.
+1
bonuses when facing *Caravans*
only makes sense, really. hunter sets give bonuses in hunts against neutrals, therefore, thief set should give bonuses for thieving against neutrals
for TimeWaster:
hunter sets give bonuses in hunts against neutrals, therefore, thief set should give bonuses for thieving against neutrals

Actually hunter set give bonuses in "every" type of battles, not hunts only. So thief set gives the bonuses too not in thieving only, and also others type of battles.

If this is counted as a reason, can I say thief set give +1 speed to thief in thieving, so hunter set should give +1 speed too in hunts?:)
@ForestFighter:

Read "ambushing Caravans" instead of "thieving against neutrals" and TimeWaster's comment will make a lot more sense to you.
Actually hunter set give bonuses in "every" type of battles, not hunts only. So thief set gives the bonuses too not in thieving only, and also others type of battles.

but the hunter sets "extra % of damage" only applies to *neutrals* and not to every enemy
theif set is good as is, i mean if i had innate swiftness, and full theif set, that would mean 7 speed elven bowmen, and 9 speed sprites with like 40 (or something outrageous like that) initiative

-0
Basically the thief set is lacking in damage, but it makes up for that in speed + init; and on top of that it uses 2 weapons so 2 weapons can be enchanted for extra damage.
it is good as it is now so -1
It should be as on .ru :)
how is it on ru?
and 9 speed sprites with like 40 initiative
40 initiative... sigh....
or MyDoom:
how is it on ru?
The same as it is here, I believe

I think the individual bonuses from the Thieves' Set arts are too powerful alone that the Full Set bonus doesn't need to be so powerful, lest it be overpowered
On .ru:
- dagger gives 1% more ini (+1 more AP)
- boots give 1 more defense (+1 more AP)
- armor gives 1 more defense (+1 more AP)
- cloak gives 4% more protection
- crossbow gives 1 more attack
- amulet gives 1% more ini
- rings give 1% more ini
- mask gives 1 more defense (+1 more AP)

Overall, the .ru thief set gives +1 att, +3 def, +4% ini and 4% more ranged protection (+4 AP). I think the difference is quite notable, in fact just the difference alone would make a worthy artifact :)

Saying this all, I second Shebali with her It should be as on .ru comment.
I think it should probably be nerfed on .ru is the more sensible options, but the game devs don't want to deal with the squealing. :-)
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