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Author | level 5 confusion & how to choose might or magic necro ? |
Hi guys, I have 3 questions, pls guide me...
1. Right now i have knowledge 4 (mana 40) and have advanced from level 4 to level 5 and I am a necro, and i have 1 skill point to use.....
what is better, increase my mana to 50 or increase my attack ??? would like to know the reason for your suggestion as well so tht i know the benefits and disadvantage of taking the decision....
2. should i first buy vampires and then skeletol bowmen.... or the other way round ??
3. I have read people saying either u become might necro or magic necro at level 5, but i dont know where to click or which section to go and become a might or necro, is it through talents??
sorry for bothering u guys...... thanks in advance :) | go for vampires first and i would say to not go might because a necros troops 1 advantage is that they can be brought back | From my own Experience.
Atlevel 5 I took another Knowledge, raised my mana to 5. Which gave me a one more possible raise and also one punch if necessary.
Both creatures are needed to be successful, so you better just build one or the other, Skeletal Bowmen is a must and Vampires help as its your tier 4 creature.
Its throught talent and primary skills that you choose Might or Magic, and yet, to my knowledge, Might necro is only doable at level 8, I mean a good Might necro, until then, just follow the path of the Hybrid or Magic necromancer.
Hope I have helped enough | I added my level 5 point to Attack. It'll help with the Vampire/Skelbow usage as they are both the most useful at high attacks.
Vampires need high attack so that they can drain more life and stay around longer, and Skelbows would work better with high attack due to their numbers equating to lots of damage.
But I found that I needed more mana for more raises if the fight was hard or it was PvP and bought a Hat of Knowledge for it. I only got around to putting into Knowledge again at Level 8 when I drank a Pot of Obli
You DO need that 1 point of knowledge, but I personally feel that if you want to go might, you need that +1 attack on a more regular basis than the +1 knowledge, but you may need to spend gold to give you more mana when you need it.
If you add to Knowledge, you would have a cheaper time though you may feel your damage may not be high enough for tough battles and it's not that easy to increase attack if you are already using the best weapon for your level.
In the end, it's more how you feel comfortable, there are many people that tried either side of this choice of +1 att or +1 know, and I think it's more personal style and how your own tactics work. | Discuss it here would be better.
https://www.lordswm.com/forum_messages.php?tid=1864386
You questions are rather hard to answer, each of your choice has their pros and cons. |
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