Author | LUCK OR MORALE BETTER?!?!??! |
~Hey, everyone... which would you consider? Luck or Morale? [Player banned by moderator Takesister until 2009-09-15 05:23:16 // Do not use Full Caps on your title. Warning Ban 15 minutes] |
as lvl 8 elf, i would say luck is better, cause ur troops are already very fast, and luck boost up their damage, which makes them very scary |
morale |
~Oh oops Title all capped... :S |
of course...morale is better |
Luck is better for elves |
Each point of luck increases your troop's average damage by 10%. Each point of morale, on average, makes your troop's turn come faster by 5% (after the first turn).
You can figure out the rest. |
For lv8 elven, i sugguest talent go for expect luck.
amulet use Medal of bravery, luck cost less point for elven and Medal of bravery cheaper then amulet of luck.
so u can have 3 luck and 2 morale :) |
Each point of luck increases your troop's average damage by 10%. Each point of morale, on average, makes your troop's turn come faster by 5% (after the first turn).
The thing is that if your stack was already going to kill that unit even without luck, then its just overkill and luck didn't actually increase your damage. But with morale, you are able to hit a different stack.
Since luck is cheaper for elves, the only real reason to get basic leadership is to get rally for ambushes. |
for elves Luck and DE Morale i believe |
Of course, one factor you need to consider is cost (talent points for talent, or gold for artifact).
Mathematically speaking, Luck is vastly superior. However, there are a few cases where you'd want to have Morale instead:
1. When hunting shooters, where your troop can't reach them before they shoot, unless your morale is triggered. This mostly applies to elves that have troops with high initiatives but only speed 6 or 7.
2. When ambushing caravans that have a lot of little stacks, where hitting often is more useful than hitting hard.
3. When doing hit-and-run hunting, where morale triggering ensures that you have a chance to run. |
i'd even say that moral is generaly better than luck. luck gives you a chance of doing higher damage - and only that chance.
moral gives you that chance too (by hitting more often), but also gives you a better chance to take retaliation AND manouvering your troops to tacticaly better places/ block enemies AND reach certain enemies (like shooters) faster.
now some factions don't depend so much on the later. elves and dark elves for example, because the are quite fast from the begining. Demons because they are quite fast too and have many troops to take retaliation/ block etc. and of course undead (the don't profit from moral).
also moral is profitable for most troops most of the time it triggers, even for a stack of a single unit (because of manouverability, blocking, faster reaching), while luck is almost useless for most single stack troops (at least the low-tier-ones). |
Mathematically speaking, Luck is vastly superior
I can't agree with this.
Morale stacks with itself while luck doesn't.
If your morale triggers, your next chance to trigger it again comes twice faster. For the same fight duration (hero turns), a maxed morale will get more triggers than a maxed luck.
In my opinion:
Pro luck :
- probably more damge than morale in a short fight (counted in hero turns) where morale stacking hasn't time to take full effect.
- can trigger on retail.
- Will kill more in first strike. less casualities in return.
Pro morale :
- In a long fight, the stacking effect should considerably out damage luck.
- superior maneuvring.
- less overkill |
Morale stacks with itself while luck doesn't.
Intuively, it might seem so. But this is one of those cases where your intuition leads you astray. You only think positive, but not negative. It will give you more chance to trigger, but it will also give you more chance NOT to trigger. In the end, you'll still left with only 5% turn reduction per point of Morale. Trust me on this. The math works itself out. |
Luck or Morale?
^^ Which one is better, faction A or B? |
Another drawback of morale is your stack can get killed or severly crippled while waiting on your speeded up turn thus rendering the morale trigger (near) useless. |
from all these comments its clear that both are good but situationally one could be considered better than the other. e.g. fighting a monster in merc quest, luck would probably be better as the single monster cancels the 'overkill' disadvantage of luck while breaking a hunt record, especially for slower monster e.g. golems, morale could be invaluable to best utilise the longer duration of play involved in the 'hit and run' tactic. hope that helps |
Intuively, it might seem so. But this is one of those cases where your intuition leads you astray. You only think positive, but not negative. It will give you more chance to trigger, but it will also give you more chance NOT to trigger. In the end, you'll still left with only 5% turn reduction per point of Morale. Trust me on this. The math works itself out.
Morale:
T = 0 --- morale trigger, chance to trigger drop by x%
T = 0.5 --- morale doesn't trigger chance to trigger raise by x%
T = 1.5 --- morale trigger chance is back to normal and triggered once. Third chance to trigger comes at T = 1.5.
Luck :
T = 0 --- luck trigger, chance to trigger drop by x%
T = 1 --- luck doesn't trigger chance to trigger raise by x%
T = 2 --- luck trigger chance is back to normal and triggered once. Third chance to trigger comes at T = 2. |
moral for knights |
uh - mathematically speaking ???
I think if you just look at the chance to trigger then you miss half of the effect.
Which is better depends on so many factors including your faction, your troop setup your opponents etc.
I think generally for DE morale is better and for Elf luck but to come up with a formula that will proove that for a specific scenario ... mmh sounds complicated to me :) |