https://www.lordswm.com/forum_messages.php?tid=1842732
6. Finally, the East Bay Society of Living Nature activists have ratified changes in hunt. The hunt for leisure on easier groups of 1/2, 1/3 or 2/3 of your current maximum is now forbidden and will not take place. Moreover, the game seems to have grown a greater instinct of survival. From now on there is a poor likelihood of neutrals to flee until they catch up with another group of neutrals being under attack by a different Lord. As a result, a battle of two Lords versus two groups of neutral creatures, assembled randomly, will take place. In case of victory, the maximum for that creature type will not be increased; each Lord will receive up to 0.5 skill points and twice as big an amount of Hunters' Guild points as usual. Combat levels of the two willy-nilly hunt assistants aren't bound to be same.
This is a feature.
If you start a hunt there is a small chance that the creatures "Take to their heels"
When that happens, if there is someone else +-1 level from you that is also starting their hut at the same location, the hunts will be combined. |