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   Forums-->Ideas and suggestions-->

AuthorAmmo points vs army regeneration
I was wondering, since the implementation of the ammo requirements, why do we need to wait till our "life" is back to 100%. or even mana.

The cost itself slows down the offensive part of the game.
Because they seem to want to be as difficult as possible and make dozens of random crappy rules?
the cost only slows certain people down.

personally i love the rule that hunts come rarely, it gives me time to study in between enrolling/hunting and because it is regular i can keep track of time much better.
I think it was designed to limit the load on servers (same for the time it takes to move on the map).

Now, it might be annoying at times but at least *forces* player to do different things: enrolling, browsing on forum, do tavern games, instead of fighting in battle 24/7 and complaining they don't have enough gold to reach min AP requirements...
Yea... agree with 4. And I think it is also to buy time for admins:) Imagine what MasterTI will be now if hunts, thief and MG is every 15 minutes.
Go for a walk while you are waiting, refreshes your brain and eyes, good for your health too!
^^ U can chat, watch a fight, browse something, spy neighbours or feed puppies :p
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