Author | hydra hit |
i am level 8 and i cant find there hit patern
im a necro so i hit whit vamp first and when ghost hit both get hit
is there a safe spot or they hit all sqare around |
I don't have the exact pattern, but based on experience, try this:
xxxx
GHHX
XHHV
XXXX
where H is the Hydra, G is the Ghost and V is the vamps |
or both at opposing corner, they can only hit 6 connected tiles |
xSxx
xHHx
xHHx
xVGx
where
S : hydra's target
V : Vampire
G : Ghost
If hydra target S, G avd V will not be attacked
or do the same thing as takesis do |
for Head-Shot:
if hydra hits S, V will get hit as well |
i think the safest way is this:
Vxxx
xHHx
xHHx
xxxG
which straws said, because if u are attacking with the way Takesister described, the hydra can simply move one space up or down or right or left, changing the location as follow:
xVxx xVxxx
xHHx ----> xxHHx
xHHx xxHHx
xxGx xxGxx
then the hydra will be able to attack both vamp and ghost at the same time |
@ #4: V will be attacked at that position.
If you start at S and count 6 left or right, V is in range, however G isn't.
In a sense, there is only one hiding spot when taking hydra retal with a different unit, since the computer tries to hit as many units as possible. |
sry, bad picture, it should be like this:
xVxx --> xVxxx
xHHx --> xxHHx
xHHx --> xxHHx
xxGx --> xxGxx |
This is awesome. I thought the hydras just hit all stacks if there was 3 or less (one stack for each head). I did not realize there were any rules about how hydras hit. I normally try to let the ghosts attack whatever else is on the field while the vamps slowly beat down the hydras without retal, the just deal with it if the hydras are the only thing left on the field. If that's the case, I try to let the ghosts get the first hit so the vampires escape one retal hit. |
thanks guys!
i had the same problem with hydra
now i know how to deal with them:) |