Author | poisoners |
duration is 3 rounds on the target
if poisoners have moral and they act 3 times, poison unit act just 2 times poison is gone? |
duration is 2 rounds on the target
2 actually
they do not stack or wore off |
and it depends on how many moves the targeted stack get in the 3 rounds |
so if i poison shrews with high ini and moral the target can be hurt for more that 2 times? |
no .. it will be hurted only the first 2 times it moves |
sorry for double post ... I meant the first 2 times it is its turn |
OndaNera is wrong.
duration is 2 rounds.
each time they play, they take poison, until the end of the 2 rounds.
if you poison an unit with 10 init, and no init, poison will work 2 times.
if you poison shrews, it can be 3 or 4 times. |
the description says:
the target will be taking additional damage for two full turns, each time it would gain its turn
I understand (and always experienced) that this means 2 times, no matter what initiative is ... if it's not so, then it is very interesting |
High moral = play twice within a round
Does it mean unit with high moral get hit twice in 1 round? |
for Gyver:
Based on my experience, I think yes, poison will cause more damage to troops that morale burst. |
Takesister, you think or you are sure?
I think I will do some experimenting ... because it may revaluate poisoners even more in my eyes ;) |
i'm 100% sure of it.
posion duration is 2 turns. (a turn= time between two actions of an unit with 10 init)
each time the unit plays, the unit take poison damages if the 2 turns are not finished. [Player banned by moderator Takesister until 2009-08-28 11:36:20 // Please post only with your main character. Warning ban 30 minutes] |
oops, i was logged with my alt char :( |
the target will be taking additional damage for two full turns, each time it would gain its turn
every time the poisoned unit plays in these 2 rounds it lose hp. |