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Author | Thieving |
Which faction is best for thieving on lvl 7 (without diamond upgrades)? | for HammerHand: Knight,Elf,D.Elf and Barb As far as I know,demon is also good. | demon, elf, barb DE all are good.
play the one you are comfortable with. | you are knight.. stay knight and go with escort + rally or escort + advanced leadership( plus morale rings/necklace to get morale 4-5)
works wonder.
Did TG2 between level 7-8(last ... 30 ambush as level 8) and escort alone won me most of the ambushes.
I did them full art, btw | one other thing (it's not about thieving but I don't want to make another topic)
What is the probability of a stun? and does it decrease/increase with attacks you had/didn't have stun in a row (like luck and morale? | https://www.lordswm.com/clan_info.php?id=7255
¤ Chance for ability to trigger
If attHP >= tarHP, then
_Probability = 25% + 3% * (attHP/tarHP);
else
_Probability = 25% - 3% * (tarHP/attHP),
whence:
» attHP is the total leftover HP of the stack that's using the ability;
» tarHP is "-"-" of the target stack;
» Trigger probability does not exceed the bound of [5%;75%];
» The moments to calculate the probability differ depending on the ability type.
-> For Stun and Knocking shot, the probability is calculated using HP's of stacks *before* the actual attack.
-> For Knockback and Fear Attack, the calculation occurs *after* the attack and before target's retaliation.
» The only ability that can trigger on retaliation counterstrike is Knockback.
Formula above works for all triggering abilities. They are marked here:
https://www.lordswm.com/help.php?section=32
Soldier's luck increases the likehood to trigger creature's ability: a 2nd attempt is made, with same chance to trigger as 1st one. As such, if chance for ability to trigger in one attempt is in interval [0.05;0,75] then chance with two attempts belongs to interval [0.0975; 0.9375] |
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