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Author | Magic arrow (confusing) |
In my last hunt; Me and a Wizard vs Vamp and Shrew, there's something confused me!
My Wizard friend's Magic arrow deal about 180 damage! How could it happen? I see in 'about the game', described that M.A. deal 32+8*s.p. Since he has 4 s.p. then he should did 64 damage, not 180 damage! Please somebody give me enlightment?! | wizzards racial abilities.
Mini-artifacts
This ability allows the Wizards to forge special equipment for their creatures. New artifacts can only be put on troops and cannot be transferred or traded to another lord. The mini-artifact creation process requires natural resources and has several peculiarities:
# Any wizard stack can be equipped with mini-artifacts;
# Mini-artifacts for different stacks should differ;
# In order to equip N creatures of a stack, N up to 30 mini-artifacts of the same type should be forged. Lesser amount cannot be equipped;
# Mini-artifacts are dismantled with a 10% commission;
# New artifact part types, their effect and the maximal count of parts in one mini-artifact depend on the wizard faction skill level of the character;
# Mini-artifacts have infinite durability.
Mini-artifact effects are hidden from other players and are only revealed in combat.
Note that wearing mini-artifacts is a luxury.
The Wizard characters also have an increase to the damage they deal with spells to neutral creatures at hunt and on Mercenaries' Guild errands:
# in case of direct damaging spells, [final damage]=[normal damage]*(2+[faction skill level])/2;
# in case of re of effect damaging spells, [final damage]=[normal damage]*([spell area]+[faction skill level])/[spell area].
| its the wiz facton skill | https://www.lordswm.com/help.php?section=38
wizard racial bonus gives them extra magical damage in neutral fights. | Thanks 4 the enlightment! | closed by darmogathel (2009-07-23 05:35:19) |
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