Inspired by online-poker I would like to suggest that the players in combat are able to push wait/defence for specific creatures in advance.
Fx when I'm waiting to get the enemy close eonough to attack its annoying (an time consuming for co-hunters) to push wait at every single unit. It would be cool if I could just mark wich units I wanted to wait, and then they should do so automaticly when given the turn.
It should ofcourse be possible to remove the auto-wait in case of mistakes or change of planes.
What do you think? I think it would save som time in co-hunting and single-hunting |