Author | Three questions |
|
1: 10 combat turns = 10 hero turns
2: Yes they can be stacked, but only with different elemental types.
eg. you have a SoM E5, an enchanter with sufficient levels can add F5 or W6 to it, but it cannot be made into E8. to do that, the enchantment must be first dismantled and then a new E8 can be added.
3: Hydra hits as follows:
H = hydra
O = tile not hit
X = tile hit
E = enemy targeted
XXXX
EHHX
OHHO
OOOO
or
XXXO
XHHO
XHHO
EOOO |
Thanks a lot for the answers!
But I still have some doubts about the Hydra's spray attack, does it really only count through clockwise way? |
Had a test in a combat
O=no enemy
X=enemy
Y=targeted
OOOO
OHH0
OHHX
OOYO
both X and Y are under attacked when I click on Y |
If you just consider two units and attack one of it the other is not hit if it is exactly on the opposite site of the hydra. |
#5
Yeah I understand that
Now, if I want to attack A-F, which enemy should I target? A? F? or sth else?
Suppose A-M are all enemies.
CDEF
BHHG
AHHI
MLKJ |
the hydra will attck 6 tiles like this:
XXXX XXXX
X X or X
X which means u always make ur hydra stands as in a manner that first enemy is far than the other 6 tiles around the hydra, , which means hydra is :
HH
HH take a count that the first and the last wont be distant around the hydra moe than the 6 tiles. it is like a snake of 6 tiles length, turning around the square hydra. got it? |
XXXX
X X
or
XXXX
X
X
sorry for double posting |
and in ur case u should target C or D and the hydra may hit A-F or B-G, but who cares? hit the strongest around the hydra. |
To rashad,
Thanks for your explanation. That makes sense. |
closed by GGGG (2009-05-13 02:28:13) |
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