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   Forums-->Ideas and suggestions-->

Authorbounty hunters guild
I suggest we have a guild where we gain skill points by defeating thief's

I mean there are a lot of people roaming full arts hoping to catch a thief so why not make a guild for them

We can have it giving defense or even a cash price or a new set items for level upgrading
this can be so that those factions which are not used for thief are used here instead
I think this would be a good idea. I like the idea of a new set, although I can imagine that the bounty doesn't have to be that hard. Some people would do it just to hunt down theifs.
so every time somebody defeats a thief, they can go to a BH office to claim a bounty? sounds like a reason to travel in full arts, at least.

though we don't take the loot from the thief, otherwise we be dropping down to their level.
+10
bad idea. how many time you meet a thief on a way? and imagine to lvl up to 1 lvl you need to kill 20 or more... too hard...
+ then to join this guild will cost also 70 diamonds (why less then joining theft guild)? So how it is looks like if you need to pay 70 diamonds to join this guild?
What so bad about that? So there would have to be a bounty hunter set, just like there is a thief set. Plus there would have to be Bandit armies just like a Caravan & just as hard.
Thieves' guild: 0 (0)

Why am I not surpized?..

Between caravans and players moving around in full enchanted arts thieving is hard enough as it is. No need to encourage people by promising bonuses for hunting thieves.

Besides, I do believe Admins mentioned somewhere that there would be no guild opposite to TG.
i agree with the idea, but Shebali does have a point.

Between caravans and players moving around in full enchanted arts thieving is hard enough as it is. No need to encourage people by promising bonuses for hunting thieves.

Besides, I do believe Admins mentioned somewhere that there would be no guild opposite to TG.
I have never been in the thieve's guild, however I've heard that its really hard. People hunting thieves isn't going to help. Not a horrible idea, but if the difficulty of leveling in the TG isn't lowered (and it shouldn't be), then this idea won't work.
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